
II’m building a D100 sci-fi 5e random encounter table where every result is a fully fleshed-out encounter. Here’s one I’ve been working on
I’ve been building a D100 random encounter table for a sci-fi 5e-style system, but instead of single-line prompts, each result is a fully playable scenario with its own internal structure (investigation, hazards, NPCs, or multi-stage objectives depending on the encounter).
The goal is to make random encounters feel like mini-adventures that help characters develop in new ways.
This encounter is one of 60 that I’m in the process of writing, which revolves around the player crew finding a derelict ship. Once they board, they discover it is a plague ship where they must find a cure before dying themselves.
I hope you enjoy it. If you like it, please check out Unknown Games on DriveThruRPG:
https://www.drivethrurpg.com/en/publisher/31021/unknown-games