How can I cleanly decrease the border width of this frame without ruining the rounded corners?
Hey everyone,
I am currently customizing a 3D-printed flip calendar model and trying to create a thin accent strip that sits on top of the main body's border.
I successfully generated this flat frame mesh (shown in the image), but now I need to decrease the actual width of the borders (making the walls of the frame thinner) to make it look sleeker.
The issue is that if I just use regular scaling (X/Y) in the slicer or Blender, it distorts and warps the rounded corners, making them oval and causing alignment issues with the main calendar body underneath.
- File Type: I currently have this as an STL / mesh file.
Here is the file: https://drive.google.com/file/d/1RfzepLNipIKpKRgfiEZdYnCtU4LBbAEX/view?usp=sharing
- Software available: Bambu Studio and Blender.
What is the best/fastest way to cleanly decrease the border thickness while keeping the radius of the inner and outer corners mathematically perfect?
Thanks for the help!