I'm a beginner dev and just released my first roguelike – Echo
Hey r/IndieGame!
I'm a beginner game developer and I just released my first real project — a roguelike called Echo.
The concept: you're blind and trapped in a maze. Instead of normal vision, you navigate using echo raycasting — rays bounce off walls revealing their outlines. Everything else is darkness.
You fight enemies, collect items and try to survive — but the core experience is really about feeling your way through the unknown.
It's rough around the edges, but I'm proud of it and actively developing it. Would love any feedback from more experienced devs — what works, what doesn't, what to improve.
🎮 Free on itch.io: https://hasutapekg.itch.io/echo
📺 Devlog (YouTube Shorts): https://youtube.com/@echodev-en?si=ucJKF4UNGhTXHLLI