u/El_Chuuupacabra

looking for testers for a slow paced classic FPS
▲ 8 r/FPS+1 crossposts

looking for testers for a slow paced classic FPS

Hello. (Second time posting this, it was missing important things !)
If you are interested in FPS games where enemies do more than rush at you, this is for you !

The game will be a slow paced exploration FPS, taking place in a brutalist environment. It's intended to be old school in the vein of Half-life, Stalker or Doom3. No onscreen help, minimal HUD, with a slow pace favouring tactics.

This first test build is about checking and debugging NPC combat behaviour. It's a small test level with placeholder assets focused on the fight gameplay loop.
There is other prototypes planned to test and improve the gameplay before the actual game will be built.

The prototype is in free access here :
https://21-pixels.itch.io/concrete-requiem-prototype-01

A short video available here :
https://youtu.be/92g2ePGoSQ0

If you are ok to help testing this game, please let me know in the comments.

u/El_Chuuupacabra — 4 days ago

looking for testers for a slow paced classic FPS.

Hello. If you are interested in FPS games where enemies do more than rush at you, this is for you !

The game will be a slow paced exploration FPS, taking place in a brutalist environment. It's intended to be old school in the vein of Half-life, Stalker or Doom3. No onscreen help, minimal HUD, with a slow pace favoring tactics.

This first test build is about checking and debugging NPC combat behavior. It's a small test level with placeholder assets focused on the fight gameplay loop.

PM me for download keys, please.

reddit.com
u/El_Chuuupacabra — 17 days ago