
Dinkum Controller Fix (05/06/2026)
Hi Everyone,
Please see below steps which fixed Dinkum for me. Please note that I do not know if you are able to access your old saves with this fix as I could only access them on player 1. Please backup your saves before trying this. I reccomend starting from fresh anyway.
- In File explorer go to C:\Nucleus Coop\handlers and find the file titled "Dinkum.js".
- Copy this file to your desktop as a backup.
- Go back to the original file, right click and select the option "Edit in Notepad".
- Once inside, scroll down until you find this line "Game.XInputPlusDll = ["xinput1_3.dll", "xinput1_4.dll"];"
- Delete this line.
- Where there now is a gap, paste these 3 Lines.
- Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
- Game.ProtoInput.XinputHook = true;
- Game.ProtoInput.UseOpenXinput = true;
- The file should now look like the picture attached.
- Save the file.
- Launch Nucleus and add the instances you want and then launch the game. Both Controllers should now work.
I have tested this and it worked as of 05/06/2026, I created two new saves and then joined player one's lobby.
IMPORTANT: Player 1 must create their character, complete one day and sleep. ONLY then after player one has slept and their day 2 has started, can player 2 create their character, sleep, then join player 1.
If anyone experiences any issues, please let me know and I will see if I can help.