missing map collision after adding 20 more weapons In the Community ModPack Extended
I Know it's probably gonna be a dumb question, but I was currently tweaking the Community Mod pack Extended that was available for download a couple months back before it was taken down and I was adding a few more weapons into the mod pack. And then when I finished adding the weapons that I wanted into the game, I noticed the that map collision over by the nightclub in los Santos lost its collision, causing pedestrians and cars to fall through the map indefinitely unless I use the air break mod to escape And I already done some research and it might have something to do with the game's limits being overloaded, but I'm already using limit adjusters both fastman and open limit adjuster, and the map collision is still unloaded. Has anyone else ever had this issue 'cause I noticed a temporary solution was to remove some of the weapons, but i low-key wanted to keep some of the weapons and I noticed mods like GTA underground already have way more weapons than I have installed, and the collision on there is just fine, even though the mod was shut down, the collisions on most maps were still Perfect, so I was just wondering what the solution was to fix this ( Sorry for the huge paragraph.)