u/GabrielMAGSoftware

Do streamers actually pay for interactive LIVE game systems?

Do streamers actually pay for interactive LIVE game systems?

I noticed a lot of TikTok LIVE creators use very basic interaction games/overlays, and many of them are either low quality or require buying separate games/assets.

I’m curious:

If there was a platform with:

  • interactive LIVE games
  • gift/tap/chat events
  • overlays
  • progression systems
  • new games added constantly
  • browser source support for OBS/TikTok LIVE

would creators actually pay a monthly subscription for something like this?

Or would most people still prefer one-time purchases/free tools?

I’m genuinely trying to understand if creators see enough value in this kind of ecosystem.

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u/GabrielMAGSoftware — 21 days ago

I kept running into this issue where I’d try to move a building or a prefab, but Unity keeps selecting random child objects (windows, props, etc).

It completely breaks the workflow when working with complex hierarchies.

I ended up making a small tool that locks selection to the parent, so clicks on children redirect automatically.

Curious how others handle this....is there a built-in way I’m missing or do you just deal with it?

u/GabrielMAGSoftware — 2 months ago