u/Galgus

Let Gold Tooth Work With Spells (It already does with one)

Gold Tooth is a common weapons joker that gives a 10% chance for killed enemies to drop 1 gold, max of 10 for a 100% gaurantee.

The only spell I have seen trigger it, with the weapon out, is a fire tornado combo. I was using Fireball Bubble.

Using 10 joker slots on that is going to make your weapon pretty weak, and safe to say if you have 10 joker slots on a weapon you are long past the point of caring about gold in the hub.

It synergizes with Chad letting you find the Wanderinf Trader and buy jokers and Cheapskate giving +1 health every 20 gold.

I enjoy that as a probably bad but fun build.

Being able to use fire tornados to hoard clear makes it more convenient to get value out of, and I'd like to see every spell kill trigger it to expand options.

It'd still probably be a bad build, getting earlier Traveling Merchant Jokers and maybe 40ish extra health at the end game from my last Very Hard run as a benchmark.

If spell builds need a buff generally, it would be nifty to see all on kill jokers work with magic while you have the weapon out.

But I don't know the top meta beyond Speedster mobility OP.

What do you think?

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u/Galgus — 4 days ago