
My hidden object game has a twist — the gnomes run away when you find them
Yes, it's really a hidden object game — but with one extra rule: when you spot a gnome, it panics and runs. Now you have to chase it down and block its escape routes before it finds a new hiding spot.
At its core it's still the same loop: scan the scene, find the hidden character. The chase just adds a moment of "oh no, come back here!" on top of it.
The game is set in hand-crafted 3D worlds based on Dutch gnome folklore — forest, farm, village, city — with comic cutscenes by Dutch cartoonist Meinder and a dynamic soundtrack. Family-friendly and cozy, but occasionally a little stressful when three gnomes bolt at once.
I made this back in 2022 and I still think it deserves more players than it has. It's fun, it's cute, and it's got just enough tension to keep you on your toes.
Free demo on Steam if you want to try it: Find the Gnome 2
Happy to answer any questions about how it plays!