


Mo.co❌fo.mo✅
In mo.co, there are timers everywhere. In your maps and rifts? timers. In your weapon passes? Timers. In your shop? More timers. The fear of missing out in this game is ridiculous.
First, I want to say I love the game both old and new and want to give feedback. I hate it when redditors just blindly criticise the game.
Now, why is this worse than other games? Because there is little catch up in the game. I will compare mo.co to Brawl Stars as they are both seasonally progressed. For example if you join the game later in the season, you could progress the pass faster as there are duplicate quests. This means that completion is still possible if you have the play time. However in mo.co, once the expedition and rifts are gone, its chaos energy goes with it. The only daily fomo in Brawl Stars are shop offers and daily 400 xp. This is nothing compared to the daily rifts, PvP and little expeditions in mo.co. This would cause massive burn out as players feel like it’s impossible to pause gameplay just for a few days.
The solution is simple and wouldn’t take much development time.
When the maps expire, make them single player only. Rifts might need rebalancing, but only numerical balance is needed. What about expired PvP maps? Scrap PvP, no one likes it.🙃
This would still encourage players to play early as playing with others are more efficient and fun. This also allow players to progress whenever they want as players might only have time during weekends.
Overall, it still maintains some fomo to encourage playtime, but also be not too predatory.
Thanks for reading
Mr Inevitable