Hot take, they should let us make unique charm from any unique item!
I have enjoyed this season a lot but what has happened over and over is:
I'm thinking of a cool build. I start setting it up. I farm my ancestral unique, go to craft the charm and.... too bad! This one doesn't work... Okey maybe if I use this unique for the charm instead? Farm an ancestral one, try to make a charm.... Nope! Not this one either...
Rinse and repeat. It's a bit sad because it feels like a lot of interesting builds I wanted to try have been shut down by this limitation.
On the other hand, we have builds that does 400 trillions damage, on druid we have ursine might ring which in itself is at least a 600x multiplier that can be made into a charm, there are many ways to trivialize all content in game.
Sooo... If that is the case, I don't see why there is a need to limit creativity by limiting what uniques can be made into charms.
What does everyone else think?
Is there any reason why they need to limit what uniques can be used for charms?