u/VelketAmbrose

windows build issue
▲ 1 r/unity+1 crossposts

windows build issue

heya all! ive got a simple issue i think. im on linux, trying to build my game for windows, but every time i try, it gets stuck at this loading screen, and the first time i tried it gave an error which isnt happening anymore. anyone know whats going on here?

u/VelketAmbrose — 20 days ago

so, the issue is that in the unity inspector on the right, typically there would be a dropdown called blendshapes, which holds the shape keys from blender, but its not there! i dont think its the normal issue of not having my modifiers applied, because ive already done that (all of them except for the armature). originally, the model was in a few different meshes, and the blendshapes did actually appear on all meshes except for the body! so i assumed the issue was that is wasn't all one mesh, and combined it all in blender. and now there still isnt a dropdown.

the thing is, i tested what happens when i do apply the armature, and when you import that applied armature version of the model into unity, it does let the blendshapes appear! but then the bones no longer move the mesh in blender or unity, so maybe thats a hint as to what the problem is. im not sure what to do?

does anyone have a clue what the issue might be? i'd certainly appreciate it.

im using UniVRM 0.51.0 if your wondering!

u/VelketAmbrose — 1 month ago