
Dead Reckoning-Steampunk pirate series-Official teaser trailer
Check out the teaser trailer of this Steampunk inspired pirate world. Episode 1 drops on friday

Check out the teaser trailer of this Steampunk inspired pirate world. Episode 1 drops on friday
This both an MV for a song and a part of my MV series Caleb & Sanan: Episode 5 Surprise. The MV series is a story series expressed in each episode as an MV.
In previous episodes, Caleb has been working hard at part time jobs and saving up to go surprise visit Sanan, while doing his best to balance his studies. In this episode he is finally on his way, where previously he was just entering the airport.
Inspiration for the song is I'm Gonna Be (500 miles) by The Proclaimers. Mine is an entirely different song - but inspiration is the the spirit behind it.
The song is of a man professing his devotion & dedication for his love. From a slow build before the intimate quiet vocals then gradually building and picking up of pace into a grand profession of love before coming back down-to-earth expressing in simple daily terms with a genuine heart.
A combination of GNU Image Manipulation Program, TensorArt, Suno, Audacity, Davinci Resolve Studio, Runway ML, Kling were use to produce this MV. Original lyrics were written by me with numerous revisions.
© 2025-2026 juiwaters All rights reserved
Prompt for Earth Zoom In!
EARTH ZOOM-IN TO CHONGQING ROOFTOP WOMAN
Create a 16:9 4K cinematic video.
A vast view of Earth from space. The planet slowly rotates beneath the camera, showing recognizable continents, oceans, cloud systems, coastlines, and night-side city lights. The camera begins far above Earth in orbit, then slowly accelerates into a smooth cinematic descent toward Asia.
The movement should feel like one continuous satellite-to-city zoom shot: from space, through thin atmosphere, past drifting cloud layers, down toward China, then into Chongqing. Countries and landmasses should be broadly recognizable during the descent, but do not add labels, text, borders, UI, map graphics, or satellite overlays.
As the camera approaches China, the image transitions naturally from global scale to regional geography: mountains, rivers, city lights, dense urban sprawl, bridges, high-rise buildings, and the dramatic layered skyline of Chongqing. The Yangtze and Jialing river areas should feel visible and geographically inspired, with a massive futuristic-meets-realistic Chinese megacity atmosphere.
The camera continues flying lower into Chongqing at night, moving between clouds and haze, descending toward a tall skyscraper rooftop. The city below glows with dense lights, neon signs, traffic lines, river reflections, mist, and atmospheric depth. Keep the motion smooth, cinematic, and continuous, like a high-end opening shot for a science-fiction action film.
At the end of the shot, the camera approaches the rooftop of a tall building. A woman u/piw69th7uBnpEKtlfckq stands alone on top of the building, seen from behind or from a distant three-quarter angle. She is silhouetted against the glowing Chongqing skyline, standing still and powerful as the camera settles behind her. Do not reveal her face clearly yet. She should feel mysterious, calm, and cinematic.
Final frame requirement:
The final frame must end on the woman standing on the rooftop, overlooking Chongqing at night. The camera is now close enough that her full body or upper body silhouette is clearly visible, but the city skyline still dominates the background. This final frame should be designed to continue seamlessly into the next prompt, where the woman becomes the main subject.
STYLE:
Ultra-real cinematic look. 16:9. 4K. Epic atmospheric scale. Realistic Earth from space. Natural cloud motion. Smooth continuous descent. Cinematic night city lighting. Realistic Chongqing-inspired skyline. Deep atmospheric haze. Wet reflections. Neon glow. High-end sci-fi realism. No cartoon look. No CGI plastic look. No game-like rendering.
CAMERA:
One continuous camera move only. No cuts. No jump cuts. No teleporting. No sudden angle changes. Start in space, descend toward Earth, approach China, fly into Chongqing, then end on the rooftop woman. Smooth controlled camera movement with subtle cinematic drift. No shaky handheld. No drone racing speed. The motion should feel grand, expensive, and controlled.
NEGATIVE RULES:
No text. No subtitles. No labels. No map pins. No country borders. No UI. No watermark. No logos. No fake satellite interface. No sudden cuts. No teleporting. No random landmarks from other countries. No daylight. No cartoon look. No plastic CGI look. No low-resolution Earth texture. No distorted continents. No incorrect city scale. No extra people on the rooftop. Do not reveal the woman’s face clearly in this prompt.
I put a lot of effort into this and have been following JSFilmz since the Unreal days since I work on AAA games professionally.
This is my first serious AI Video project. Would love to get your thoughts and be a part of this awesome community of AI Filmmakers.
Been spending the last few days trying to figure out how to generate a proper two-person dialogue scene in Seedance 2.0 with blocking, coverage, and performance.
Still very much learning. Some shots didn't turn out great. Nothing is upscaled. There are continuity issues I'm aware of. Script is meh....
But would love honest feedback! What's working, what isn't, and if anyone has figured out better ways to handle dialogue consistency and background continuity I'm all ears.
Black Arrow is a prestige tech-drama I'm developing. More to come.
I'm new to content creation and few months back started working on AI generated content. I want to learn how people in this community are making such amazing videos. By looking at what you all are doing I have a long way to go. I'm not sharing my video link as of now because I'm new and it might sound as promotion or spam. Let me know if community wants to see it and give feedback.
So I am new to ai filmmaking , and this is a submission to the artlist studio competition. Awaiting to hear feedback
When an unstoppable, suffocating gas floods their valley, a grounded species must choose between asphyxiating comfort and overwhelming adaptation.
The Breath of the Valley is a poetic nature documentary. What begins as quiet unease becomes a visceral journey through fear, commitment, and transformation.
A story of our time. The very force that feels like it might destroy us can become the catalyst for our next great evolution, if we choose to climb and adapt.
#CapCutPartner
(Thank you JSFilms for creating this space!)
When Seedance 2 access became available on YouArt in February, I made this in a couple of days in an effort to board out a short film idea.
Did my own cut, VO, post-foley sfx and produced/composed/mixed the track at the end that plays at the title card.
It cost me I want to say about $30 in credits. I spent a few hours trying to get things written out in as much detail as possible prior to prompting, then I explained the intention of each piece of coverage to chat GPT, with what I needed from each generation. Made it so I did not have to re-roll constantly and the continuity was great once cut together.
What do you think?
More of a trailer. Made with Kling 3. My first stab at AI stuff.
Hello JS, thanks for all your great work and Inspiration regarding AI Filmmaking. I learned alot from you for my own passion project. I want to take the chance and introduce you to my grimdark historical fantasy world "Madzar - Black Legion":
If you enjoy the muddy, ruthless politics and brutal worldbuilding of Game of Thrones, the 15th-century Balkans offer a reality that is just as dark, if not darker. The year is 1476. The Kingdom of Bosnia has fallen. The frontier is a bleeding borderland caught between Christian Europe and the encroaching Ottoman Empire.
The series dives deep into the power plays of this era. The story follows the "Silver Wolves," a squad within King Corvinus' infamous Black Army—a ruthless mercenary force fighting not for glory, but for silver. They are caught in a nightmare of political betrayals, the horrifying reality of the Devşirme (blood tax), and the grim Slavic superstitions (like the Vukodlak) that haunt the deep pine forests. There are no shining knights here, no clear 'good' or 'bad' guys. Only people trying to survive in the mud.
I would love to hear your feedback on the grimdark vibes and technical realization as i created everything inkl. music with AI by my own.
Here is the HD version of my 10 minutes action AI short, it cost me 1000 euro to produce (without taking into account the upscale :S), i hope you like it
Hey JS, thank you for creating this community, where we can share our work, and I'm sharing my first even short film that I made for a contest.
I didn't use Seedance 2.0 or anything cuz it's old like I made this short in February, when seedance wasn't globally released.
I used Grok Imagine for most of the scenes but for contact action sequences at the very last scene I used Kling 3.0
Here's the short, it's not good enough to currently video model standards , as it was build on Older grok imagine video model.
I'd love y'all's feedback.
Watchmen vs. Veil Feeders | A Supernatural Family Feud
Two ancient bloodlines. One eternal war. Who walks away?
The Watchmen were sworn to protect the veil between worlds — but the Veil Feeders were born from the very darkness they guard against. This isn't just a battle. It's a reckoning between family.
🔥 DELUXE EDITION — Extended scenes. Enhanced visuals. The hunt has never looked like this.
—
What started as bloodline rivalry became something far darker. The Veil Feeders don't just feed on the living — they feed on legacy, on loyalty, on everything the Watchmen swore to uphold. When the last guardian stands alone, the real question isn't who's stronger.
It's who's willing to cross the line that separates monster from protector.