Creative Prompts

Exercices d'écriture et amorces de récits pour stimuler l'imagination.

Who is the Protagonist of your Story?

To those who are turning their world into a story. Feel free to share, even if you are not in the writing stage yet.

In my sci-fi world, the protagonist is a mob boss.

reddit.com
u/AbleContribution8816 — 6 hours ago
▲ 81 r/ImaginaryArmor+1 crossposts

Military Kit of the Freeholders: Arms and Armor of Immeretat

"Historically the Freeholder war bands have worn a wide variety of styles, but as the fascination with uniforms driven by contact with the garrison of Supply Outpost 2-46C took hold, a measure of ad-hoc standardization took hold, as each band would aim to match as closely as possible, though this effort was limited by the lack of a unified production structure. Despite this, many Freeholders have adopted a hostile attitude towards the inhabitants of 2-46C and those who trade with us, even while adopting our customs." - Site Anthropologist Trisen Clerk

u/immeretat — 3 hours ago
▲ 14 r/BaseBuildingGames+3 crossposts

The Old War | RTS & Base Builder Hybrid | FEEDBACK NEEDED: How do we do Co-Op Right?

Title is self explanatory. I spent probably ten or so years trying to get my friends to play co-op RTS games with me and it literally has never gone well.

It's not that they don't like the genre, I feel like most of us RTS fans find like minded people pretty quick, but the feedback I'm getting is that most of the RTS co-op games were designed to help teach someone else the game, not to have fun together. I either see clunky shared control that feels like an afterthought for the devs, or you get something like Starcraft's Archon mode: literally the exact same game, except now two people are fighting over the same units, or one person is sitting on their hands for the first ten minutes while the other plays.

I'm currently building co-op as a core feature from the ground up in The Old War to avoid all of that, but I am also starting to realize why no other studios have done this, it is a MONSTER to figure out, oh my god. I'm here to talk through what we're actually trying to do before we get too deep into it.

The problem my team is trying to solve

Most RTS co-op, in my experience, asks: "How do we let two people play the same campaign?"

I've been asking: "How do we make it so you actually care that your friend is there?"

So for context, in The Old War, you and your friend or co-op partner or whatever share a single faction. You train, upgrade, and lose a persistent army together across a long war. Every battle will either hurt or help your shared forces. If your friend loses a veteran unit you've been upgrading since the first mission, that loss is yours too. The consequences are shared, which also means the stakes are real for both of you.

What we're still figuring out

Right now the game is in a state where two people can play together, but we're working through desync issues and trying to make shared control feel smooth instead of chaotic. UI is a big question mark, how do you communicate clearly who is doing what when you're both controlling the same faction?

So here's my question to the RTS community

What actually would make co-op cooperative in an RTS for you? Is it shared resources? Divided roles? Asymmetric information? Or is it just having someone to blame when your macro slips? Anything in between? Anything and everything you can think of would be super super helpful here.

If you want to follow what we're figuring out: Wishlist on Steam, and we're going to be opening a free playtest in a few months (hopefully!) so you can try it out yourself.

u/Character-Wealth-810 — 3 hours ago

How many gods are too many

Hey guys and girls, working on a fanstay world where gods are a very prominent role, so much that mortal ascend by climbing the mountain of anima , (this isn't a known fact to everyone of course), and I was doing a head count because my friend is drawing the gods for me and after I counted there are 123 gods .

So I was curious if you guys have an opinion on how many is too much. Not all are gonna have as much influence on the story . Currently in the DND campaign taking place in the world it focuses on two gods.

reddit.com
u/Ok-Struggle4280 — 6 hours ago

Alternatives to having a lazy Roman Empire clone?

(not in an alt hist way, original nations on an original landmass)

This is admittedly an annoying question to both ask and answer, but bear with me for a minute. I want to build a history of nations in my world (not for anyone to read im just having fun) but I am realizing that I have no idea how to start the cascade (by which i mean whatever circumstances made European history do all that) with anything other than a roman empire analogue randomly popping in and conquering half a subcontinent, which I'd simply prefer not to do. No objective reason, I just dislike the idea of having a roman empire!

I think this is all the context necessary for what I'm trying to do, assume I'm going for some original spin on the medieval fantasy nations template. Also assume I have no clue about how any other places worked even though that's not entirely true.

reddit.com
u/Twoth-the-Voluminous — 8 hours ago

I've started letting people in my world be confidently wrong about their own history

For a long time I treated my setting like everyone living in it had access to the same wiki I did.

If a war happened 300 years ago, people knew why. If an old fortress was built for a certain purpose, everyone more or less understood that purpose. Different cultures had opinions, but the basic facts were always conveniently correct.

Recently I started messing with that.

One city is proud of a famous "victory" that was actually an organized retreat. A religious festival supposedly commemorates one event, but historians think it started almost a century earlier for a completely different reason. People in one region confidently blame a neighboring kingdom for introducing a crop that archaeological evidence suggests they were growing first.

None of these are huge secret twists. Most will never even be resolved in the story.

But suddenly the world feels much more real to me because people inherit bad information, simplified stories and local myths just like we do.

How much incorrect history do you intentionally put into your worlds?

reddit.com
u/Basilisk_Tape7 — 6 hours ago

Forever war worldbuilding: enemy type

I've got a couple design panels planned out, but I draw slow and burn out fast, so here's the first of many.

The diagram is a presentation for one of the fundamentals of my Forever War setting. Humans have souls, and their mental resolve can influence how strong their souls are, similar to sanity.

Those who are weak of mind are more easily susceptible to the influence of void contamination, which takes the form of an intangible black mist. Prolonged exposure to the black mist will test and apply strain to the mind, like a cognito-hazard. Succumbing to it will cause the mind to break and the flesh to mutate, turning the victim into a rabid husk currently named 'Anomaly'.

Regardless of whether one was killed as a human or an Anomaly, their souls are materialised by unknown properties of the Abyss. This freshly 'resurrected' form will undergo an irreversible transformation. The cause is unknown, whether it be radiation or frequencies; the phenomenon is only known as the Song of the Void.

The end product of the transformation is known as Abyss-born, creatures with an insatiable hunger and orb-like eyes that can only see souls as a bright glow. A concept in development is that Abyss-borns grow through absorption of flesh.

Humans with strong resolves are more resilient to the cognito-hazard of void contamination. However, this plays in favor of the Abyss when they die. Their repressed traumas will be magnified by the Song of the Void, reflected in their grotesque transformation, resulting in a much stronger Abyssal-born.

(The presentation on the bottom is representative of someone who blames themselves for failing to save someone dear.)

u/Fit-Ad-2847 — 8 hours ago
▲ 21 r/FantasyWorldbuilding+1 crossposts

What are marriage markers in your settings?

On planet Avatar, people exchange golden bracelets when they get married. After wedding the couple wears the bracelets every day when they go outside. On Mars and Terra people keep using the pre imperial custom of wedding rings. On cold planet of Leji everyone adopted old goblin custom of exchanging colorful necklaces, which are worn as a marker of married people. Meanwhile on Pluto someone invented marriage tattoos, people put the name of their spouse on their wrists or hands.

So what do people in your setting use to mark their status as married people?

reddit.com
u/Short_Finger_4463 — 7 hours ago

In my world the sea retreats thirty kilometres for seven years and then returns in one night, so what would a truly permanent coastal city look like?

My setting has two moons whose combined pull locks the coast into a fourteen-year “breath.” For seven years the sea slowly withdraws, exposing thirty kilometres of salt flats, old roads and stone foundations. On the seventh autumn it returns in roughly six hours. The date is predictable, but the final height is not.

Permanent settlements sit on black basalt anchor islands above the highest recorded waterline. During dry years, people build reed districts on the flats to harvest blue salt and repair routes that will later be submerged. Houses below are designed to come apart. Shrines remain fixed and are intentionally flooded.

The capital has occupied the same anchor island for nine centuries. It has courts, archives, observatories and schools, so I do not want it to feel like a generic camp that gets rebuildt every cycle.

What permanent institutions, property customs and neighbourhood identities would develop when half the city is only usable during alternating seven-year periods? How would you make this place feel continuous rather than two seperate cities sharing a name?

reddit.com
u/Embarrassed_Try360 — 9 hours ago

🔴 A Martian Calendar With 30 Sols Per Month

🔴 A Martian Calendar With 30 Sols Per Month

This isn't meant to be an official proposal or a scientifically necessary calendar. It's simply a worldbuilding experiment: what would a Martian calendar look like if every month lasted exactly 30 sols?

Mars doesn't currently have an officially established month system like Earth does, so I decided to make one for fun.

The first 12 months keep the familiar Earth names, while the additional months use names inspired by Latin numbers.

🔴 Martian Calendar

Month Name Duration
M1 January 30 sols
M2 February 30 sols
M3 March 30 sols
M4 April 30 sols
M5 May 30 sols
M6 June 30 sols
M7 July 30 sols
M8 August 30 sols
M9 September 30 sols
M10 October 30 sols
M11 November 30 sols
M12 December 30 sols
M13 Undecember 30 sols
M14 Duodecember 30 sols
M15 Tredecember 30 sols
M16 Quattuordecember 30 sols
M17 Quindecember 30 sols
M18 Sedecember 30 sols
M19 Septendecember 30 sols
M20 Vigintember 30 sols
M21 Unvigintember 30 sols
M22 Duovigintember 30 sols
M23 Tresvigintember 8 sols + 14h 12m 37s

Note: A sol is one Martian solar day. Since a Martian year is slightly shorter than 23 × 30 sols, the final month is shorter to account for the remaining time.

I'm mainly curious what you think of the concept and whether you would design the Martian calendar differently. 🔴🪐

u/FreeGamePlantOfc — 3 hours ago

Types of Existential threats in fantasy

A resource to help with both generating big threats, and comparing big threats in your world to existing examples

u/ChromedDragon — 10 hours ago
▲ 461 r/ImaginarySoldiers+3 crossposts

Legionnaires of the Aelnyyraean Empire - All are equal under the Light of the Triumvirate Suns and the guidance of their Chosen Empress

Here you can find a height chart of all the major and minor human races of the empire

Persequori (basically real world humans) make up the bulk of the human races that serve in the Legions, but the Empire has never been shy of using auxiliries and later of integrating other human kinds into their armies proper, the Dweorg (dwarves) make up the second largest portion of the Legions.

---------------------

Current doctrines are based around utilizing the Persequori-Dweorg combination, where the Persequori focus largely on holding the line, enduring attacks and providing their Dweorg comrades opportunites to strike at the enemy in short explosive bursts, then covering their retreats back behind their wall of shields and spears. This is because the Persequori have one of the greatest endurances among all the human races while the Dweorg have some of the greatest strength and toughness, but tire quickly. Their cooperation covers both of their weaknesses while preserving all advantages.

The Persequori (and other human) Legionnaires will also cover other roles, such as archers, spear men, cavalry, etc.

---------------------

Other human races don't have roles entrenched doctronally nearly to the extent of the Persequori and the Dweorg, but they do fill 'unwritten' archetypical roles as well.

The large Orqindi (orcs) make up the third largest portion of the Legions. Their strength is even greater than the Dweorg's and their endurance on par with Persequori Legionnaires, but their lower population prevents them from being utilized en masse in large formations. They usually fall into two archetypes:

-Heavily armoured line breakers, sent in to create openings and cause chaos/confusion among the enemy lines

-Artillery, their great size and strength allowing them to utilize great bows the length of sometimes even 2.5 meters. Alternatively, they can also chuck gigantic spears at the foe, or rocks and boulders, if gear is in extremely short supply.

They are also useful for logistics related roles, such as pulling and carrying siege equipment and other heavy gear to the battlefield.

---------------------

Of the other major human kinds of the Aelnyyraean Empire, most fill scout-like roles, instead of being frontline combatants. Small statured humans usually fill these roles, such as the Pygmaioi (gnomes), the Kobelini (goblins) and the Dimidimviri (halflings)

---------------------

Ielves (elves, shocker) usually fill leadership positions within the Legions (along with mostly Persequori, Dweorgi and Half-Ielves, though members of any human kind can also be found among leadership positions, if a bit rarer)

But the rare, very unfortunate, Ielf who may find themselves among the ranks of the Legions' soldierly will usually be utilized as an archer or sometimes as a frontline fighter. They can slot into Persequori roles relatively seamlessly too.

---------------------

Of the minor human kinds within the Empire, none exist in large enough numbers to have exclusive archetypical roles. They can usually slot into one of the established roles.

---------------------

That is, with the exception of two.

The first are Harpies who, while rare, serve in disproportionate numbers, mostly in Legions stationed in provinces with large Harpy populations. They can serve multiple roles as aerial scouts, aerial artillery, aerial harrasment units, etc. Harpy auxiliries are extremely sought after, just as Harpy Legionnaires are.

The second are Centaurs, even rarer, which excel in cavalry roles, especially when paired with capable archers, or harpies, their mobility making up for the harpies' inability to fly for long distances without rest. They are also useful in logistics related roles.

---------------------

The Legionnaires also often serve side by side with Mages of the Magus Consortium, the Heroes and Adventurers of the Imperial Consortium and other Heroes and Adventurers of the Independent Heroic Consortiums, but their roles are rarely standardized and vary vastly due to their vastly varied abilities.

u/Luke5353 — 12 hours ago

[WP] Your sister was an emotional, spoiled, conniving noble lady, yet deep down you still loved her. However, one day she suddenly changes, becoming much kinder. While the thought of her improving herself makes you happy, you can't help but feel there's something...off about her.

reddit.com
u/RevolutionaryDelay35 — 9 hours ago

I created a Martian calendar; the idea was to try to make the other months equal and leave the remainder for the last month.

A ideia não é impor nada; é só um experimento para ver como seria se tentássemos fazer cada mês em Marte com 30 sols de duração.

Na verdade, não tenho certeza se Marte já tem meses oficialmente definidos, rs, mas fiz isso mesmo assim. Espero que vocês acham legal!

E realmente não há necessidade de insultos ou algo do tipo, por favor. É só uma ideia. :)

🔴 CALENDÁRIO MARTIANO

Mês | Nome | Duração

------+---------------+-----------------------

M1 | Janeiro | 30 sols

M2 | Fevereiro | 30 sols

M3 | Março | 30 sols

M4 | Abril | 30 sols

M5 | Maio | 30 sols

M6 | Junho | 30 sols

M7 | Julho | 30 sols

M8 | Agosto | 30 sols

M9 | Setembro | 30 sols

M10 | Outubro | 30 sols

M11 | Novembro | 30 sols

M12 | Dezembro | 30 sols

M13 | Onzembro | 30 sols

M14 | Dozembro | 30 sols

M15 | Trezeber | 30 sols

M16 | Quatorzeber | 30 sols

M17 | Quinzeber | 30 sols

M18 | Dezesseisber | 30 sols

M19 | Dezesseteber | 30 sols

M20 | Dezoitober | 30 sols

M21 | Dezenoveber | 30 sols

M22 | Vinteber | 30 sols

M23 | Vinteumber | 8 sols + 14h 12m 37s

u/FreeGamePlantOfc — 8 hours ago

Does your world have creatures or beings with true forms that are incomprehensible?

These beings don't have to be divine/godly. It can be anything. Though if you have gods and demons that are like that, I will still accept it.

My Turn:

The Saints are these beings. In order to take on a form that is easy to handle without dying or being driven insane, they have incarnations or avatars as ordinary people who resemble the lesser races. The Saints are gods with true forms that are very incomprehensible. So, they use their incarnations to engage with the lesser races.

The Mechanical Drought is a tricky one because its true form is an eldritch machine in the form of an enormous beast. Some people laid their eyes on it and were driven mad. Though the soul of the Mechanical Drought lies in the body of a young woman.

The Ravakalyn are even more tricky as their true forms aren't incomprehensible, but it is scary looking. What makes their forms incomprehensible is mainly their aura. The Ravakalyn have eldritch aura when they are in their true form. And when they speak, it unleashes a sense of both dread and madness within the unfortunate victim.

The Pillars that fell onto the world are trickier than the Ravakalyn. The longer you stare at the pillars, the more mad you become because there is a countdown that is barely visible on each pillar. The countdown is the same, but the reason behind the countdown is currently unknown. It can lead to an event that could devastate the world. The true form of the pillars aren't incomprehensible, but the meaning behind the countdown is.

What about you?

reddit.com
u/Qualeshia3 — 10 hours ago
▲ 3 r/writers+1 crossposts

This is a short story I wrote a while back. Just looking for feedback on flow and readability. Thanks for any and all!

The hum of a high electrical current buzzing low through the razor wire could be heard as the two men stood opposed to each other. The fence was between them, one man wearing fatigues and carrying a dirty assault rifle, and the other in striped prison garb.
“I need the snips” one man said.
“I understand. Things take time and we’re searched before every shift”.
“Well, be quicker!”
The man with the rifle shifted his stance. “It’s not that I’m not trying to help. I can’t be caught, you understand? If they knew that I was helping you I would be shot on the spot”.
The man in the stripes sighed. “I know, I know. I’m sorry. I’m desperate. I’ve been in this camp for 14 years. Either it’ll be my patience that wears out or my will to live”. He looked down at the mud below him.
The man with the rifle chuckled. “Well if you go batshit just don’t take it out on me.”
The man in the stripes looked back up, the faint glimmer of a forced smile upon his dirty face.
“Fuck off Tonto. You’ll be the first.”
“I need to get back up to the tower. Give me a week and I’ll get those snips. I promise.”
“We’ll see wont we?”
“I promise Marv.”
The man with the rifle turned around and marched off in the direction of a distant guard tower, just a painted black smear in the gloom of the night. Mosquitos buzzed around as birds called from their perches in unseeable treetops.
Marv turned around headed back to his shack when gunfire erupted, drowning out the wildlife and projecting bursts of light on the ground below him.
“What the f—“ He started, but was cut off by the sound of heavy feet coming his way. Tonto burst through the brush, one hand holding a small round object and the other, a smoking gun.
“MOVE MARV! WE NEED TO GET OUT”.
Marv jumped back as Tonto threw the round object in his hand at the fence. Two seconds after he did there was an explosion and Marv, still standing too close, got hit with the grenade’s shockwave and fell back, stunned.
“THEY FUCKIN SAW ME MARV! THEY SAW ME TALKING TO YOU!”
Tonto rushed over and picked up the still downed and dazed Marv.
“LET’S GO, LET’S GO!”
The two men shot out of the mangled hole in the fance and ran toward the bush. Bullets whizzed over their shoulders hitting leaves and cracking limbs as men yelled obscured obscenities and orders in the distance.
“FUCKIN GO MARV! WERE NOT GONNA MAK—“
A bullet slammed into the back of Tonto’s head splattering Marv in the face with blood and brain matter.
Marv stopped and looked at his friend’s corpse as it fell in slow motion to the ground, his limbs twisted, the place where his head had been now a mindless meat volcano spraying hot red liquid.
Tears welled in Marv’s eyes. He wanted to stay, as if he could help his friend, but the sound of gunfire even closer snapped him back to reality.
Marv ran and ran. After what seemed like an eternity the gushing of a waterfall could be heard before him as the human sounds behind him faded out and eventually died.
He burst through the trees to the welcoming sight of a large river with a small town of wooden houses built on stilts near the bank. He didn’t know where to go but the town seemed as good of a place as any. Better than what awaited him from where he had come. He thought of his friend and how he was now free because of him and cried, large droplets splashed tiny craters on the ground below.
He had to get out, he had to honor his friend; his death would not be for nothing.
He would live.

reddit.com
u/Safe-Ad-1105 — 6 hours ago