


Managed To Reach Interview Trial 100!
I beat the omega whale in my region (3) as a F2P and got to take 1st. I’ll probably lose #1 tomorrow, but this is a major accomplishment for me since this proves I know team composition!



I beat the omega whale in my region (3) as a F2P and got to take 1st. I’ll probably lose #1 tomorrow, but this is a major accomplishment for me since this proves I know team composition!
Hey si, im stuck at this stage of the entrance exam/interview trials, any advice or teams would be appreciated.
Also, can someone help me with the uncharted journey event? I just don’t get what to do lol
The title. Literally, any fight I have in Arena, no matter if they are lower than me, Jotaro will always destroy one by one. Any counter? Any strategy?
My team is: Diavolo, Ceasar, Giorno, Ermes, Prosciutto
Currently #5 in hardmode completion with chapters 1-7 fully 3 starred.
Here’s my suggestions for clearing hardmode with 3 stars.
80%/90% Health at the end of battle (Sustain): Ermes (1 Copy S0) Substitute: Rubber Soul (Legendary, S11), Giorno (1 Copy S0), and Speedwagon (1 Copy S0). (Select 2-3 of these listed characters)
Defeat X Enemies (DPS): Jotaro (1 Copy, S1), Prosciutto (0, Copy, S0), Koichi (1 Copy, S0), and Ciocolata (0 Copy, S0) (Select 2-3 of these listed characters)
Attack Marked Target First: Ndoul (1 Copy, S1) Substitute: Squalo (Legendary, S6+), does the job extremely well and won’t get killed right away.
Defeat X Enemies and Defeat Y: Jotaro, Prosciutto, Ermes, Giorno, and Koichi or Speedwagon
Defeat X Enemies in X Seconds: Jotaro, Prosciutto, Koichi or Ciocolata + 2 Sustains
Multi-wave Fights: Place characters strategically to avoid being insta wiped. For example; 7-10 will insta kill any back liner during wave 2 if their health isn’t huge. Put the tank in front (duh) or behind if there are lane chargers. If using Koichi and Jotaro, put Koichi Behind Jotaro. People need to start reading the kits!
Gear: It’s pretty much cut and dry what characters need, the game even tells you what dramatic scenes are good on each character. Stats wise is also another common sense thing, the games autofill feature is pretty good, but if you want to fulfill a set, you should read the stats carefully and understand what it’ll do for your character.
Badges: Reading comprehension is also important here. Melee characters use melee badges, range use range, healers use Tonio, tank uses Secco (unless you’re Stroheim, then you’d use Santviento), and so on and so forth.
Collection: You’re either upgrading attack or health. Prioritize these two, defense is a luxury but going for attack and health gives you the biggest boost in survivability and DPS.
Guild Training: Same difference here, prioritize attack before going onto health, then go to defense to get to the next stage. The center enhancements are a Wild West right now so nobody really knows the correct order of things. But my thought process is upgrade the sustain to give them more survivability.
Gallery: Lock in and pull, you will not get this higher if you don’t take every opportunity to pull for a character. I’d even suggest getting the 10 pulls for 1000 in the mall. This has gotten me to the 300 pulls character selector (there’s no additional selector afterwards).
A lot of what has been mentioned above is somewhat applicable to Interview as well and World Boss. But with regard to World Boss, just check the leader board and see what people are using (you can also tap on each character to see how they’re built!). Arena is a whole separate mess which is just hell on earth to try and comprehend.
As a player that normally likes to reroll at the start of gacha games, this game might have the most abnormal pull script i've ever seen in a gacha game, im not even sure if this is legal. If you guys can give me some feedback that refutes what im saying go ahead, im open to every explanation possible for what has been happening in these past 400 rerolls (yes, that many, I normally use 6 instances)
So let me tell you everything I've encountered in these rerolls and why it's extremely shady:
-First multi after the multi on the tutorial is a guaranteed SSR and I don't know why (don't know if is specified somewhere that we should get a SSR in the first multi in every new acc)
-That first SSR only has a pull between only three characters -Caeser, Prosciutto and Cioccolata (again I don't think this info is anywhere)
-In the next three standard banner multis, one more SSR is guaranteed, this time the whole pull of SSRs is available
-In the next 3/4 multis after those 3, you are able to get another SSR guaranteed (this one is more difficult to test because because the max standard banner pulls i had in each reroll varied between 80 and 90 so im not too sure)
-In these 80 (not to certain after that point) you can't get more than 3 SSRs at all. Double SSR multi simply don't exist, at all. The weirdest this here is that im almost certain that the first account that i created in the game 10min after the game launched, was able to get a double SSR on the 2nd or 3rd multi on the standard banner.
-Now for the final and worst of them all, the Jotaro banner. Even tho this is a non standard banner it has a script too. A lot of people including me have reported the same thing. In the first 20 pulls on that banner you simply can't get a SSR. On the 21st or 22nd pull you are able to but before that it literally cant happen. And thats the part that i dont know if its legal. How is a banner where majority of people are paying to pull from, doesnt let the player get the highest rarity for the first 20 pulls?
As i said before, if you guys have had any type of experience similar to mine or simply if someone has a factual explanation to what is happening, comment down below because i would love to understand whats happening.
Oh btw, why doesn't the game have a official reddit or discord where we would be able to address this type of situation with the devs? (Its my first gacha where it simply doest have either of the two)
Edit: i think i found out why that first account got a double SSR in a multi. When i was in the first account the final number of tickets was something like 45 so i decided to make five single pulls first before going to the multis and didn't get anything. If what i think is correct, those 10 pulls after the tutorial multi have a 10% chance each of having that first guaranteed SSR and i didnt get it in the first 5. After those single pulls i did a multi and thats when i got the only double SSR in 400 rerolls and thats because i got the guaranteed SSR in the first 10 pulls and the guaranteed SSR in the 30 pulls after that one. This might be the explanation for it because after that reroll i never did the single pulls first
Hello! So I did the guranteed avdol pull to level up my avdol.. but I didn't get avdol OR magician's red. It just flatout didn't give me my guranteed pull.
Can I email support or something to try and get my Avdol upgrade?
Thank you for reading.
Somehow managed to get all the SSRs (3 Giornos, 2 Jotaros and Star Platinums, Magicians Red outside guarantee), almost all rares are S11 legendary, and a decent amount of SR copies as a F2P. This game is extremely generous and lowkey the 2nd most F2P friendly gacha game I’ve ever played.
I have been extremely lucky with my pulls and that has allowed me to progress a lot quicker than anyone else normally. I don’t think you need to spend money to properly enjoy the game, just take it at your own pace and do with what you have. The second you start spending is when you lock yourself away from the fun.
I already have :
- F.F 2*
- Prosciutto
- Caesar
- Koichi
- Giorno 2*
- Diavolo
I was wondering if I should choose someone new, or if it would be smarter to dupe one I already have ?
I've got a pretty decent team up to this point, but giorno kinda felt out of place, I was thinking in trading him for another healer. But I got his second Star and It clicked, the healing, the ultimate spams, he gives the whole team energy, and my scores and clears skyrocketed.
Giorno does crazy single target healing from distances but Tonio does really great and large AOE healing, however my brawlers aren’t getting healed due to frontlining.
Any thoughts?
Ive been running ceasar, koichi, ermes for defense, giorno for heal, and pet shop, I've been losing all games on arena with this team but its good for pve, i js got jotaro and proscuito so any reccomendations?
I've tried with every agility type I have but never get the second star
Title. I see people on the boss raid board having them but I can't for the life for me figure out where one could get them lol
Only one I've found so far is Giorno.
wtf u mean characters not positioned correctly in line up, what characters and what position help
Title. I'm stuck at rerolling hell because I'd like to have at least Jotaro, and I've probably done like... 20 multipulls in different accounts and yet zero Jotaro. I was wondering, did they somehow made so you can't get him, or I'm just super unlucky?
I summoned for jotaro pack i got him but when checked my characters he was locked still is this a glitch or did I get something like shards and I have to collect them to unlock?
Has anyone worked out if it’s worth saving for the character or should I just get the cards