r/MCreator

I am new to MCreator, and I am trying to make a custom throwable item the places blocks

I am new to MCreator, and I am trying to make a custom throwable item the places blocks

I cant find a reason why this shouldn't work, i looked it up but tried my own idea anyway, does anyone have a better was, or a reason why this doesn't work? I am using 2026.1 MCreator,

u/Glass-Purpose-8329 — 22 hours ago
▲ 28 r/MCreator+48 crossposts

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u/Tall_Yoghurt_7105 — 1 day ago

Mod of the Week - Factorial

This week's Mod of the Week is Factorial by Mrzblj. This tech mod packs in 10+ materials and 20+ machines for automating your world: crush ores into double-yield dust ⚙️, press ingots into plates, or grow crystals for materials like quartz and amethyst 💎. Combine machines into multiblocks like the Centrifuge and Alloy Forge to craft advanced alloys such as Voidsteel 🔥. Throw in new building blocks, tasty treats like chocolate, and fun extras like the Shield of Resonance and Sculk Silencer 🔩, and you've got a mod worth digging into. Check it out!

Don't forget to submit your mod too. If your mod didn't win, you can resubmit, and you might be chosen next time.

u/Minewolf20 — 1 day ago

Does MCreator just give free Minecraft?

I was testing a mod snd realized it opens Minecraft in the app the only downside is you cant change your skin and your stuck with the Dev username

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u/MineCrafter_2763 — 2 days ago

I uploaded 'death versions' for all of my mods that suffered from CCleaner

basically, I used CCleaner to get more space in my PC, and it wiped out most of my MCreator mods. Since I needed space and was so demotivated I knew I wasn't going to continue, I deleted the very few remaining bits and pieces of the workspaces. But I do have files from updates of the mods that were in development when CCleanmageddon happened, so I'm posting those incomplete 'death versions' because, even though the updates weren't finished, they were a major improvement from the previous versions and fixed a lot of bugs that I had missed. If you want to read more you can go to one of the description pages of my mod, I wrote everything there.

The Polarite Mod death version

Amethyst Revamped death version

Tropicalia death version

The Golden Forest death version

I'm really sorry I couldn't finish these mods :(

I had great plans for them, and I would've kept going full speed if it wasn't for what happened. The reason I was taking so long is because I wanted all of the updates to have a significant quality upgrade over the past ones. To be honest, some of these death versions are like 3 updates in one. Highlight to the Polarite death version which includes end biomes, new ore, new mob and a bunch of other things. I'm sorry if I am mentioning what happened too much, but I was genuinely passionate about these projects, and I put a lot of effort into them. I even had an unreleased mod that I was working on (2, if you count the one that I had just started making the assets for and hadn't created the workspace yet.) I'm sorry if it feels like I am an asshole for deleting MCreator, but all that was left was the Golden Forest, which was actually fairly unharmed, a useless workspace where I tested stuff, the TUM workspace, and a version of the Polarite workspace that was severely outdated, to the point of it being older than the latest version I had already released at Modrinth by that point. Year of the Bomb, Amethyst Revamped, Tropicalia and all the rest were just poofed out of existence. So really, the only mods that died and didn't have to were Golden Forest and The Underworld Mod. But The Underworld Mod I had already finished, and the Golden Forest wouldn't make sense to continue without the other mods. It was all supposed to be a modpack called 'Minecraft Revamped'. Plus, I desperately needed space on computer and was terribly demotivated by what had happened. If I still had the workspace today, I probably would add some stuff, but definitely not to the degree and level I was doing at all the mods before CCleaner. It would just be weak updates, and it'd feel bitter with me learning new skills but unable to use those skills in the other mods. I'm really sorry and I hope this makes up for all the inconveniences.

u/sr_steve — 2 days ago

More info in body

It has 15 durability

Max attack damage

It took 4 tries to record this

Idk what else to say everything is in the vid

The mod is called "Weapon of Mele" spelled wrong on purpose

Its not uploaded anywhere yet

u/MineCrafter_2763 — 2 days ago

Want a Updated Geology Mod Here's Geo Expansion Adds 80 stone Types and 17 new Ores and a better storage system.

Geo Expansion is on Curseforge and Modrinth, newest Ore is Opal, adds Opal Bag with more storage and other ores have better storage too, Newest Update 1.10 the Beyond Geology Update.

u/Suitable_Tip4489 — 3 days ago

How do i make a command only effect the person who drinks a potion, bedrock addon

I am trying to make a custom haste 4 potion for minecraft bedrock and i have the texture and crafting recipie working but when i try to make it give an effect it doesnt target the drinker. My current command executes on item use finished and is "effect @.p haste 600 3" but when this is used in our realm it only effects the server owner instead of the closest person. Is there a way to make it target the person who drank the potion? if so any help would be appreciated. im using Mcreator 2026.1 for bedrock 26.1

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u/Potatotomato765 — 3 days ago

Compiled Mods not working?

im attempting to make an addon for mods called fossils and archeology and create, i added all fossil and archeology's dependecies:
More Hitboxes, Geckolib, Archiectury API and Terrablender

reddit.com
u/AussieHeath — 3 days ago

Need some suggestions for this dimension (The between awakens 1.4.0 (anniversary update), The temple of atonement rework 5)

The surface probably needs like 2-3 more biomes,
it's meant to be empty feeling and there are already monsters planned.

the trees are planned to have a unique wood type (not yet created)

currently has 2 terrain "profiles" and 2 different biomes (clay terraces and sparse forests), accepting mainly biome suggestions.

u/Voidlingusername — 4 days ago
▲ 179 r/MCreator

some scrapped/unreleased assets from forgotten projects of mine

u/sr_steve — 6 days ago

Should this be more low poly?

I am making a mod that adds greco roman architecture columns etc, to Minecraft, should my models have a lower poly to fit better in minecraft or this is fine?

u/No-Nerve-2658 — 6 days ago

How do I get the condition to work?

Mcreator 2026.1 Forge 1.20.1 Generator

I'm trying to make a condition so that a mob only begins avoiding the player when attacked by them which sets provocation to 1 on another procedure. I'm trying to make it here so that the login is returned true when provocation is 1, but it gives me the error that procedures using return value just end with a valid return block. How am I supposed to do that and have it still obey conditions needed?

u/Traditional-Bag7751 — 5 days ago

Is there ANY way to make Jigsaw structures generate infinitely?

I am programming a Backrooms mod (With and without custom code) and ran into the problem, that I can't make my custom Jigsaw structure generate infinitely. I eventually found the answer to make them overlap at the same height, but now I can't add a connected second floor or enclosed rooms, because you as a smart player could escape. Because I saw that there weren't that many people who asked for one singular infinitely generating structure, I wanted to try asking this question here. Thank you in advance, I really would appreciate any help! (I can code some Java, np)

With the solution I have now, there's another problem: it sometimes creates holes, (atleast 2 chunks wide). If you can' help me with the problem above, you'd may be able to help me with this one.

>By the way, if you know anyone who did this, or did it yourself, could you maybe send me the link of your workspace? It would help me understanding the whole process even more :3

^(2025.3 NeoForge 1.21.1 btw)

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u/Extreme-Ad-2241 — 5 days ago
▲ 11 r/MCreator+1 crossposts

how do people come up with all these crazy datapack projects i dont think i could do that, like a full physics engine, also how tf do u get this knowledge, also ive been looking into custom compilers like MDL (Minecraft Datapack Language) and Shulkerscript, would u guys recommend them?

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u/PathPuzzleheaded8251 — 9 days ago