r/RBLX

WE UP EVERYONE 😭😭😭
▲ 31 r/RBLX

WE UP EVERYONE 😭😭😭

I was crying real tears when it was hitting $40 😭 As expected young devs innovate (fall of slop/ai games), and most roblox devs will always release before/during summer; influx of users and freetime 📈 as a long time player, there is nothing to do on the internet besides scroll social media so roblox will always be the choice for kids / young adults. I wish I had bought more stocks while it was at $42...

u/visionherotrinity — 4 days ago
▲ 51 r/RBLX+1 crossposts

Roblox VNG and it's misuse the lack of knowledge

please spread this information, Roblox vng is is not only restricting local Vietnamese players, but it's also misusing and ignoring players! For example, how are we able to reach Roblox VNG all across the world, even though it's made for Vietnam? And they're saying if you use it even for one time, you cannot revert it back. It should not even be a thought that you are restricted on a game platform! A game platform which is made for people to have fun! And some people face this issue without having done anything! This should take into consideration immediately! Players (including me) are at the edge of losing their accounts!

reddit.com
u/qxualii — 5 days ago
▲ 1 r/RBLX+1 crossposts

ROBLOX 4ls (trying to make quick money for cigs)

found my old vault from 2019 and I quit roblox a long time ago so if anyone is interested dm me, just a guy who's tryna support his addictions lol

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lfic
cxpj
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(some might be banned)

reddit.com
u/SafeFaithlessness865 — 7 days ago
▲ 1 r/RBLX

how low could roblox stock get?

it has been going down for awhile ever since the schlep ban there are alot of safety issues the stock has temporarily gone up sometimes but its usually down so im wondering what is the rock bottom price and when will roblox hit rock bottom

reddit.com
u/Working-Shoulder6061 — 10 days ago
▲ 8 r/RBLX

The underrated AI bull case for RBLX: self-improving games.

Roblox’s biggest competitor? It's not fortnite.

It’s tiktok, instagram reels, youtube. The average person spends 3 hours a day on these, and Roblox has one huge advantage over them: configurability.

Once a tiktok is posted, you can measure retention and engagement, but you can’t improve that exact same video for the next viewer. Everyone is stuck watching the original version.

But on Roblox, the learning from player engagement data can be fed back into the same game, incrementally improving it for all of the players that come after.

That loop exists today, but it is still slow. Creator teams have to look at analytics, form hypotheses, run A/B tests, ship changes, and analyse results manually.

The AI bull case is that this loop gets much faster.

AI detects where players are dropping off, proposes changes, rolls them out gradually, measures retention/replay/co-play/bookings, keeps what works, and repeats.

That matters more than “AI can generate 3D assets” or “AI can make a whole game.” Those are useful, but I don’t think they are the killer use case.

The killer use case is Roblox turning its existing infrastructure and engagement data into a platform where millions of live experiences continuously improve.

Tiktok can optimise the feed. Roblox can optimise the actual entertainment. I think the long term opportunity for attention is much bigger than people are pricing in.

reddit.com
u/Matt2904 — 11 days ago
▲ 47 r/RBLX+2 crossposts

NBIS GEX data is looking really good; surprisingly, $300 strike has the largest OI.

There's a decent wall before $300, but it seems like there's at least plenty of people trying to push upwards. This is across all expirations.

source: https://infolib.org/

u/InfoLib_ — 10 days ago
▲ 5 r/RBLX

Roblox the Bear and Bullish case.

It is no secret that RBLX, at this point, is a highly volatile meme stock fueled by reckless speculation. Meme stocks typically print when rallies occur, but, consumer sentiment is at an all time low with people like Chris Hansen are denouncing the company. Many attorney general have filed lawsuits against Roblox after misconduct was found. As this is the case, Roblox is in a gray space between bearish and bullish prospects. Here are my opinions on the bullish and bearish cases for RBLX

Bull case:

Roblox has decent fundamentals. Tech companies do not need to make net profit to survive if they have decent growth potential. It is normal for tech companies to operate at a net lose as long as they continue to grow.

That being said, Roblox, which has always operated at a net lose, may reach profitability within 5 years.

Roblox is the most popular game in the world by play hours.

Almost every kid plays Roblox. It is a recognizable brand that dominates the space and has a monopoly. People play games where other people are.

Bear case:

Roblox operates at a net loss and user growth has slowed. They operate in just about every country, often at a loss. We are nearing user saturation.

Roblox needs growth to fuel speculation, if it nears user saturation before profitably, it implodes.

Roblox game's are pay to win and often rely on loot box mechanics. One investigation could get the platform shutdown in some EU countries. Many Roblox games are just legalized gambling for children. There is massive regulatory risks.

Meme stocks rely on consumer sentiment to rally. Roblox has negative consumer sentiment. Celebrities like Chris Hansen have denounced the company for its infringements against child safety.

Many countries, states and attorney generala have filed lawsuits against Roblox due to its mishandling of child safety. While this is not a threat to Roblox's financials, it decreases positive investor and user sentiment, which is required to fuel capital influx.

If Roblox can not grow in the short term, it is dead in the water. In the eyes of investors, if a stock is not growing, it is dead.

It has lost over 30% of its value since it's first day of IPO. This is 5 years of negative growth.If you bought Roblox 5 years ago, you would have lost money. If you bought the Nasdaq, you would have just about doubled your money.

reddit.com
u/Due_Accident_2969 — 12 days ago
▲ 27 r/RBLX

Roblox stock tanks 8% after weekend concurrent users fall

After a strong weekend for concurrent users 2 weekends ago, Roblox showed a sequential decline in average concurrent users of ~ 2% this past weekend. Saturday was still decent but Sunday showed a more significant decline.

Citi also came out saying that peak concurrent users were down 5% YOY this past weekend. This caused the stock to tank 8% today.

Although this sounds negative, I think engagement is fine.

Here’s why: after further analysis, it appears that the seasonal timing of Father’s Day historically causes a sequential decline in weekend concurrent users, especially on Sunday.

Attached shows a chart of Sunday average CCU (source: RoMonitor) as % of prior Sunday for weeks 19-26 of 2022-2026. In 2022, 2023 and 2026, Father’s Day weekend landed on the 25th week, all 3 showing a similar sequential decline. In 2024 and 2025 the Father’s Day weekend landed on the 24th week. 2024 again showing a similar decline to 2026. 2025 also showed a dip in the sequential growth rate also lining up with Father’s Day weekend the 24th week.

Not only that, but Fortnite also showed a w/w decline in Sunday concurrent users, further supporting the possibility that last weekend’s engagement decline was probably seasonal.

As a result, I believe this last weekend was a temporary drop and could see concurrent users bouncing back over the next couple weeks as the holiday timing passes.

That said, Roblox average CCU is flat Y/Y which doesn’t sound too bad considering how impressive 2025 was.

Would love to hear your guys thoughts!

u/TheCashFlowCritic — 13 days ago
▲ 2 r/RBLX

Are actual shareholders and part of the board of directors on this subreddit?

Title. I know this subreddit is being flooded occascionally by children crying about roblox, but I am more curious if actual people in power occascionally come in here to see whats being discussed. I feel like this subreddit could be used to condense personal opinions of shareholders (and some non-shareholders) and see if it can be actually used as points of interest for change if the communication is there.

reddit.com
u/DEREMOJI — 11 days ago
▲ 5 r/RBLX+2 crossposts

Roblox Is Crushing Small Developers’ Dreams — Creativity Should Not Be Locked Behind a Paywall

I strongly disagree with Roblox’s new publishing requirements for reaching Roblox Kids and Roblox Select.

Requiring small developers to pay 1,000 Robux, subscribe to Roblox Plus/Premium, verify their ID, and then prove engagement through hundreds of qualified 16+ players creates a huge barrier for new creators. Many young and independent developers do not have the money, audience, or resources to pass these requirements easily.

Roblox was built on creativity, accessibility, and giving anyone the chance to create. But this system makes it harder for new developers to grow, especially those who are just starting out and trying to build safe, original, high-quality games.

For many small creators, this does not just block visibility. It can crush their motivation, ruin their dreams of becoming game developers, and make them feel like their work will never be seen.

Safety is important, but it should not become a paywall. Roblox should improve moderation and review systems without forcing small creators to pay or struggle just to get basic visibility.

I ask Roblox to reconsider this system, lower the requirements, remove the paywall, or provide a fairer alternative for small developers.

Creators should be judged by the quality and safety of their games, not by how much they can pay or how big their audience already is.
Please repost this everywhere so more people can see it. Small developers deserve a fair chance.

reddit.com
u/Lino_sel — 13 days ago