I'm trying to make a platformer where you can "ACT" like in UT/DR. What do you think?
I've always loved the idea of resolving conflicts without fighting, so I've been working on a system where you can Joke, Flatter, or Persuade enemies instead of just jumping on their heads.
The main character is a skeleton named Bon who falls into a "civilized" World of Darkness. Just wanted to show how the interaction system is coming along!