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Otherwise, feel free to ask for and provide help in this thread freely.
I’ve been playing GameCube games on my Wii using homebrew, and I’ve noticed something odd.
Some games run perfectly fine, smooth and stable, but others have noticeable framerate drops or stuttering in certain areas.
At first I thought it might be my setup, but it seems inconsistent depending on the game.
Is this normal?
Do some GameCube titles actually perform worse on Wii via homebrew, or could it be related to settings, SD/USB speed, or something else?
Would appreciate if anyone has experienced the same or knows what might be causing it.
Hello, it's a 12v the black wire connected to black and red to grey, why isn't it working?
Curious if anyone used any kind of monitor that can run off the wii's 5v 500mA USB ports.
Hi everyone. First to clarify I know nothing about coding, game development, porting or anything like that. I am also aware there is a port of minecraft 1.7 to wii. I'm more interested in legacy console since it was recently leaked. How difficult would it be to port to wii as homebrew?
I'm trying to mod my pal Wii mini using bluebomb but after the exploit reaches the hackmii screen I can not sync the wiimotes so I can't press 1. I've tried multiple wiimotes and many combinations of pressing sync.
I have a Wii U WIS-001 that I received from my workplace, where we sold consoles as an official Nintendo retaile (back in 2007). The console came with a 1.8TB HDD inside. Is there any possibility of recovering the encrypted data stored on it? I’m curious to know whether there might be any previously unreleased information or content on the drive
I did some transferring of miis that I made on one system to another and I want to be able to edit them. Save Game Manager GX used to be able to do this, but I don't see an option to do it anymore. It used to be in the top right of the mii selection screen.