r/WillFollowTheLight

Another Major Console Update is LIVE now 🌊

Another Major Console Update is LIVE now 🌊

The journey aboard Molly is now smoother than ever, with reworked puzzles, improved UI, chapter selection, additional checkpoints, and many other gameplay refinements on Xbox Series X|S and PS5.

u/TomorrowHeadStudio — 22 hours ago

Major Update is Now LIVE

Come in.

This is TomorrowHead Studio Team.

Over the past days, we’ve been carefully reading all your feedback. A huge amount of your thoughts and suggestions directly shaped the update we’re releasing today. Thank you for your input!

It honestly means a lot to see how many people care enough to share detailed feedback with us. We know WILL: Follow The Light still has areas that can be improved, and we’re doing our best every day to make the experience smoother, clearer, and stronger while keeping the atmosphere and vision of the game intact.

Today, we’re releasing our first Major Update:

  • A completed chapter selector has been added
  • Cloud saves have been added
  • Improved UI for Steam Deck and increased text size
  • The puzzles in Chapter 2 have been reworked
  • The puzzles in Chapter 5 have been reworked
  • The puzzles in Chapter 6 have been reworked
  • Additional checkpoints have been added to Chapters 5 and 6
  • A Load Game option has been added to the pause menu

And we’re not stopping here.

We’re already continuing work on future improvements, including additional localization fixes and refinements. Thank you again for playing WILL, supporting the project, and helping us improve it with every update.

Over and out.

u/TomorrowHeadStudio — 6 days ago

Major Console Patch is Now LIVE on Xbox Series S|X and PlayStation 5

Come in, everyone! This is TomorrowHead Studio Team.

A MAJOR CONSOLE UPDATE FOR WILL: Follow The Light is now LIVE on Xbox Series X|S and PlayStation 5.

This patch brings together a wide range of gameplay fixes, technical improvements, and overall gameplay experience improvements shaped by the reports and feedback we’ve received directly from you, our players.

Here’s what’s included:

• Fixed automatic language detection • Added an autosave notification • Added new autosave checkpoints • Fixed a popup window appearing during route planning on the map • Fixed several texture-related issues • Optimized video playback on Low settings to improve frame rate performance • Reworked the objective description in Chapter 3 • Fixed an issue with departing from the dock in Chapter 3 • Increased flashlight battery duration • Fixed an issue where the boat could flip over in Chapter 4 • Adjusted Chapter 4 to make progression smoother • Fixed an issue where the lantern/journal could not be taken out in Chapter 5 • Made the avalanche sequence in Chapter 6 easier to complete • Fixed a collision issue in Chapter 6 • Fixed a bug where players could fall after taking the azimuth in Chapter 6 • Fixed the sonar issue in Chapter 7 • Fixed various minor visual and cosmetic issues

Thank you for all your feedback, bug reports, videos, screenshots, and reviews. We’re carefully reading everything and already working on future updates, including further localization and optimization improvements. We truly appreciate your support and are grateful to have you on this journey with us.

Over and out.

u/TomorrowHeadStudio — 8 days ago

Patch Note 2 is Live + Major Patch in Progress

Сome in.
This is TomorrowHead Studio Team.

Thank you for continuing to share your thoughts, reviews, and bug reports with us. We thoroughly read everything, and today we’re releasing a new patch for WILL: Follow The Light. It focuses on stability, progression improvements, gameplay balancing, and fixes based directly on your feedback.

A huge number of the changes below happened because of your comments and suggestions.

Here’s what’s included in today’s update:
• Added an autosave notification
• Added new autosave checkpoints
• Optimized video playback on Low settings to improve frame rate performance
• Reworked the objective description in Chapter 3
• Increased flashlight battery duration
• Adjusted Chapter 4 to make progression smoother
• Made the avalanche sequence in Chapter 6 easier to complete
• Fixed a collision issue in Chapter 6
• Fixed a bug where players could fall after taking the azimuth in Chapter 6
• Fixed the sonar issue in Chapter 7
• Fixed various minor visual and cosmetic issues

And this is not the end.
We are currently working on a much larger upcoming patch focused on additional save checkpoints, an enhanced UI, puzzle optimization and balancing, localization improvements, broader gameplay and overall player experience refinements, along with extra fixes. We’ll share more details on that very soon.

As a small self-publishing team releasing our first game, seeing you play WILL means the world to us. We’ll keep listening carefully and doing our best to bring the game closer and closer to the experience we envisioned.

Thank you for staying the course with us.
Over and out.

store.steampowered.com
u/TomorrowHeadStudio — 11 days ago

Spoiler heavy - Ending discussion.

First off, I really liked the game. I didn't love it, and I have certain issues and things I disliked, but I enjoyed my time playing it and it's evident a lot of love was put into this game, so kudos for that.

Anyways, I may be a bit slow but I did not really understand the story / ending. Obviously, massive spoilers below, so if you haven't finished the game, leave the thread now.

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At the very end, are those Thomas and Ila waiting for you ?

We know:

- Thomas was missing - is he dead ?
- Ila should be dead.

So then, Is Will dead ? if so, how did he die ?
Is Derek (Will's father) dead or alive ???

I also just now noticed that the storm at the very start of the game is also the last storm we face at the end of the game :

- At the start of the game , we sail through 2 big dangerous waves, and it seems the final one will kill us (Will yells "NOOOO" desperately , and then it fades to black )
- At the end of the game, we sail through the same 2 big waves, but after that we see the light... and follow the light ( Metaphor for dying ??)

So in my eyes the outcome is the same - but on the last storm it seems the difference is we made peace with Derek and we also stop blaming ourselves for not being there for Thomas after Ila passed, same way Derek went missing when Will's mom passed.

Chronologically, when does this storm happen ?

Anyways I may be talking nonsense but I want to hear what's your guys take on the story and ending.

Peace!

reddit.com
u/flesh_uwu — 13 days ago
▲ 7 r/WillFollowTheLight+1 crossposts

Awesome game!!

I bought it yesterday and found myself playing for hours. No rush at all. Just enjoying the atmosphere. The story is very good and captivating. The feeling of being in the character's place and skin is quite enjoyable. The overall design is a chapter apart, as are the visuals, which performed very well in UE5. I'm consuming the story very slowly, appreciating it, thinking about it after I play. I highly recommend buying it. It's worth every second! I played it on PS5. My only request would be to be able to adjust the font size, which sometimes seems too large and doesn't use the best font. The UI could be more polished.

reddit.com
u/ThisHistoryIsColl — 13 days ago