r/goonergaming

Need some "culture" feedback from the experts. How can I improve Maya's idle pose to make it look more dynamic/appealing?

Hey everyone,

I'm solo-developing a sci-fi action shooter inspired by Stellar Blade.

I'm currently working on Maya's animations.

I feel like her current idle pose is a bit too stiff and lacks that distinct "hot character" energy.

Since you guys have a Ph.D. in character aesthetics, what adjustments should I make to her posture (hips, shoulders, stance) to make it look right?

Give me your worst (or best) advice.

u/Embarrassed_Art_9764 — 7 days ago