r/sm64hacks

Shotgun Mario 64 issue - Can’t get passed ending screen…I have 119 stars :(
▲ 122 r/sm64hacks+2 crossposts

Shotgun Mario 64 issue - Can’t get passed ending screen…I have 119 stars :(

Trying to complete this game’s Retroachievement set, and my last achievement is to get all 120 stars but when I beat the game I can’t get passed the ending screen so it doesn’t count the last star (Bower’s final battle) does anyone here know what I can do to fix this? :(

I’m on Steam deck running Emudeck (Retroarch) if that helps :(

Apologies in advance if this doesn’t belong here

u/TheFatherBen — 7 days ago
▲ 14 r/sm64hacks+2 crossposts

Can i play Super Mario 64 Star Road on PS3?

I finished sm64 on the ps3 but does anybody have pkg for Super Mario Star Road?

u/NedzoXXXXYX — 6 days ago
▲ 1 r/sm64hacks+1 crossposts

ParaLLEl-Lite v1.0 - A mobile frontend wrapper for SM64 Rom Hacks (Optimized for Android Handhelds)

Hey everyone,

I wanted a better way to manage, patch, and launch Super Mario 64 ROM hacks directly on my Android handheld without dealing with broken layout scaling or friction, so I built ParaLLEl-Lite.

https://preview.redd.it/9xq1e140vo9h1.png?width=1920&format=png&auto=webp&s=45ea3b6f15f1175e71dbec31c427b1bf80fc5af6

It’s a mobile-first companion wrapper designed to handle account sync, automate your BPS patching pipeline seamlessly, and deep-link full-screen straight into RetroArch's paraLLEl core.

Full credit to the original desktop Parallel Launcher ecosystem for the layout inspiration and design models that made this mobile concept possible.

Check out the repository, grab the compiled release APK, or help me fix this beautiful mess over on GitHub!

reddit.com
u/KakarottoCake — 9 days ago