r/vtubertech
Face Tracking w/ iPhone (VNyan, VtubeStudio Mobile, FaceMotion3D)
I'm trying to improve my face tracking on my 3D model, and one of the things I've been recommended is to start using FaceMotion3D or iFacialMocap. Since they seem to be built on the same architecture, I've decided to go with FaceMotion3D, as it seems to have more features. However, I'm not really finding any information online on how to set it up and use it with VNyan. I'm also not sure if I still need VtubeStudio Mobile, which I was using for face tracking previously, on my phone if I'm using FaceMotion3D. Any recommendations on how to set these apps up would be greatly appreciated.
[For Hire] Live2D Art | Vtuber Art + Advanced Rigging 🤍🦊
Kenshin is here 🤍
Every VTuber and every character carries a story waiting to be brought to life ✨
Whether you're preparing for your first debut, redesigning your model, or transforming an original character into a fully rigged vtuber avatar, I'd be honored to be part of your journey.
Thank you for stopping by my page! ^^
he is so smol and squishy ^^
my chibi vtuber rigging comms are open on vgen if u want your own smol model ^^)
https://vgen.co/Rheaart/service/live2d-chibi-model-/d6e59afb-3ca9-4390-b472-1135d0990133
Real-time finger, face, and hand tracking for streamers or VTubers. Free and open-source: miniface.org
How to keep my model from twitching?
I use Warudo but I have an issue where my models eyes will randomly start twitching and sometimes the whole body as well. Does anyone have any suggestions on how to fix this or guides I can look at?
LIVnyan+OnAirTap - VR streams without LIV, with Spout2 and Linux support
[This video is not VRChat. It is a 3D art package, OpenBrush, that does not have any form of avatar support. The avatar is VNyan Spout2 output injected into the footage]
LIVnyan is my existing project to integrate VNyan with LIV VR. This allows you place an external camera into your game's VR world, and insert VNyan video into it to give you the appearance of standing in the world. LIV is commonly used by cam streamers with a greenscreen in their VR space. It works but there is some jank, both from LIV itself and in how we extract the layers.
A dev named MilkyDelta approached me. They figured out how to tap into LIV's API from a BepInEx mod, and send the foreground / background layers as Spout2 sources. Allowing for more efficient capture and Linux support
Since then we have integrated the two more closely and can offer several improvements over a LIV setup:
- Adjusting the foreground/background split point based on the position of VTuber bones (Recommended: hips + 0.15cm (6") towards the camera). LIV only allows a static split point so if you moved too far from centre you could incorrectly appear in front of an object you should be behind (Demonstration vid - background is filtered to pink)
- Spout2 output - more efficient, lower latency
- Output resolution can automatically match VNyan
- Output resolution can be any size or aspect ratio, not limited to the options in LIV's menus
- Linux support (requires Spout2PW)
This is in addition to the standard improvements that LIVnyan offers over vanilla LIV
- Can use a .VSFavatar, no longer limited to VRM
- All your VNyan redeems will work without alteration
- LIV's external camera is now controlled by VNyan for perfect alignment
In theory it will work with any VR game that uses the LIV 1.5 SDK and can load BepInEx mods. There is also a special build for Beat Saber. Currently it's been tested only in Beat Saber and OpenBrush.
This is very much beta software, but if you are willing to test, please check it out!
https://github.com/LumKitty/LIVnyan
I feel like I'm missing something???
My partner created, rigged, and animated this little fella (named Fish! The exclamation is part of the name) and we don't quite know how to break him out of Blender jail. our main problems are as follows:
He's rigged and animated in Blender, we have an idea that he eventually needs to port over to Unity, but we don't quite know how to do that. That brings us to our second issue:
Because he is a fish-tato with legs, he is the furthest from humanoid shaped. Whenever we port his body into a program such as Vnyan, or Warudo the program freaks out because he is not rigged like a humanoid. He is, in fact, fish shaped, and that is very hard for the program to understand his little 10ish bone body (and we don't know how to make it understand)
Final issue is figuring out tracking when we get past the other two issues. Our best bet is to keep him as a button or as mouse tracking, with mic input for his little head bobs, and later on (when we move past our Blender caveman era) we might try facial tracking to move his body around.
Input or advice on what to do with such a silly little guy would be very much appreciated.
Looking for a commission for my Vtubing character project
Hello, good evening, for quite a long time, I have been looking for an artist who could take care of me for a character commission, quite simple, with precise elements for this one.
I recently tried Etsy, I just got scammed, he closed his shop 2 days after discussing the order, I'm in litigation
Thank you very much for your help, I would really like to bring my project to light 😊
testing the flowing lights on her hair ._. it looks so magical >v<
playing around with the parameters to make the light flow smoothly across her hair layers! rigging this specific part and testing actually so fun >v< | my comms are currently open on vgen: https://vgen.co/Rheaart/service/vtuber-model-rigging/6a78746a-bc7b-487a-8558-f52e5d1fb64c
What should I expect to recieve for my 2D non-rigged commission?
Hi all, I'm due to recieve my model any day and I just want to check what I should expect to recieve when comissioning a model which isnt rigged (i'm going to take the time to learn myself). Ive paid extra for seperated pet, nude body for future cosmetics etc. And requested the ability to rig my pets feet swinging as well as the drawstrings on my jumper etc.
The commission quality is around medium. I was wondering what will I be recieving? My assumption is a folder with many many layers e.g. hair pieces, clothing layers, eyes, lip skin etc?
Is there anything I should expect?
This may seem like a stupid question!
*receive
cutting vtuber hair
cutting vtuber hair into a million pieces ._. the layer hell is real but it's so satisfying to watch >v<
Remember my Linux VTuber app project? It's now in beta.
About 3 months ago, I posted here asking if anyone was actually interested in a native VTuber app for Linux.
Back then it was basically just a prototype that could load a Live2D model.
I kept working on it whenever I had free time, and somehow... it's now 1.0.0-beta.
There's still a lot I want to improve, but it's finally reached the point where it feels like real software instead of "just another side project."
If you saw my first post, thanks for all the feedback. It genuinely kept me motivated to keep working on this.
If this is your first time seeing VLiva, it's a native Linux VTuber app built from the ground up. No Wine, no VM, no dual boot.
The video shows where the project is today.
I was hoping to let people try it already, but I'm still waiting on my official Live2D license before I can release a public test build. Hopefully that won't take too much longer.
I'd love to hear what you think, or what features you'd want to see before the first public release.
Test model credits:
live2d or 3d?
I am currently using a premade live2d model but I want to change my design and re-debut. I am attempting to do live2d myself as I cant afford to commission artwork and a rigger (I am an artist myself) Would it be easier to re-debut using my new design but make it a 3d model using vroid? I am going for a more simpler Gothic Lolita y2k vibe rather than the design I am currently using (Outfits I've chosen for reference is shown). I want a more simpler design so I can cosplay my model at V-Expo (Birmingham UK) alongside my partner who is also cosplaying his model. What are people's thoughts? This is my current model (someone else is also using the same model as me, which is why I also want a change)
Cover Corp TechBlog: Reconstructing 3D space with OBS [jp]
coveredge.cover-corp.comMS in Germany
Anyone here knows what’s the approach to get into a good German university for MS?
CSE 4th sem student here…
Help with a new v-tuber name?
Hi I made a new v-tuber persona! Before I named him Johnny_Bokk But now I'm planning on Making a new channel that's solely about my v-tuber career. I planning on renaming him because It would conflict with my other channels and accounts that have separate content.
To give some lore with him He is a male Who comes from the stars He has a mysterious vibe but is always chill. So he has kind of a Spacey vibe to him
My two questions are should I rename him at all Or should I make a new name? And if I do make a new name what are some suggestions of names I can do?
I built a 2D avatar app with face tracking and OBS integration!
Hey guys!
Wanted to introduce you to Miniko, a 2D avatar app I created with full outfit and accessory customization. It also comes with face tracking, voice reactivity, and hotkey-triggered expressions.
If you're interested, use code IKO20 for 20% off at ikominiko.com. Thank you!