Treasure Drops, or Where To Add Diamonds?
Fellow DMs, I come to you with a predicament: My party's cleric chose the grave domain, and my party of mostly new players has proven to be a little death-prone (possibly owing to my running fewer, harder combats each day instead of more, easier encounters). I searched the campaign and discovered that if run as-written, access to revivify and later raise dead will be meaningless as there are no diamonds, of the required value or otherwise, in any of the module's many treasure drops. Where would you all suggest I place some, to let the necromancy cleric do his thing and give the party and extra life or two? My initial instinct is to convert some of the higher gold amounts (for example, maud's cauldron) into the equivalent in diamonds? Or maybe I should just have there be a jeweler in Bryn Shander & Targos and let the party exchange gold for diamond themselves?