u/9lulux

I don’t want to be the hero. I want to become the witch everyone whispers about.

I’ve been searching for this game for years, and I’m honestly surprised it doesn’t exist yet.
There are countless fantasy games where magic is just another weapon or another skill tree.
But I don’t want that.
I don’t want to unlock “Fireball Level 5.”
I want to learn magic.
I want to live alone in a small cabin deep inside an ancient forest.
A place where people only dare to visit when they have no other choice.
Not because I’m evil…
…but because I’m the only one who understands the old ways.
I want to spend my days gathering herbs, mushrooms, bones, crystals and forgotten ingredients.
I want shelves full of strange objects.
A grimoire that slowly fills itself as I discover new knowledge.
I want to decipher ancient runes.
Study forgotten languages.
Read books that don’t immediately tell me the answer.
I don’t want quest markers telling me exactly where to go.
I want curiosity to guide me.
Magic shouldn’t be something you unlock through experience points.
It should be something you earn through patience, observation and knowledge.

I also love the idea that every player creates their own type of witch.
Maybe you become…
🌿 a herbal witch focused on healing, potions and nature.
🩸 a blood witch willing to sacrifice life for powerful rituals.
🕯️ an occult witch dealing with spirits, forgotten gods and ancient symbols.
☠️ a curse witch feared by everyone.
Or maybe something in between.
No class selection.
No restrictions.
Just knowledge leading you down different paths.

I would also love if the world itself reacted to your choices.
If you use blood magic, maybe animals avoid your forest.
Villagers become afraid of you.
The forest slowly changes.
Dark rituals leave permanent marks on your home.
Maybe using forbidden magic attracts spirits…
…or something much worse.

I don’t want a game that is only cozy.
And I don’t want a game that is only dark.
I want both.
A peaceful morning collecting herbs under the sunlight…
…followed by performing a forbidden ritual at midnight using candles, blood, bones and runes.
I want the game to feel beautiful…
…but also unsettling.
Like you’re constantly touching powers that humans were never supposed to understand.

Sometimes rituals might require rare flowers.
Sometimes animal remains.
Sometimes your own blood.
Maybe even human sacrifice—if that’s the path you choose.
Not because the game rewards violence…
…but because different kinds of magic should come with different moral choices and consequences.
Every form of magic should have a cost.

I don’t want to save the world.
I don’t want to become king.
I don’t want to defeat the final boss.
I simply want to become the mysterious witch hidden deep within the forest…
…the one people speak about only in whispers.
Because to me…
magic shouldn’t feel like a weapon.
It should feel like ancient knowledge.

reddit.com
u/9lulux — 5 days ago