Should I use SDL, GLFW or SFML for 2D game?
I'm a CS student who recently did completed the C++ course and want to go further. I want to learn how make a 2D game from scratch with OpenGL, and eventually a 3D one. I also think that doing my own games during my free times would be great to build a portfolio on my GitHub. I'm still unsure which libraries should I use as a beginner.