This is the drift effect, a reward for reaching Level 5 of the Season Pass.
The sparking flame effect and the patterns that appear on the ground look incredibly cool and stylish!
The sparking flame effect and the patterns that appear on the ground look incredibly cool and stylish!
Asimo has announced that seasonal operations will be put on hold after Season 33.
To me, this hints at a massive change; it seems likely that the structure will be destroyed and transformed into a completely new type of event.
Here’s another fun theory: it would make for a fantastic narrative if the next limited-edition vehicle were released right where the structure once stood.
For instance, imagine a storyline where you destroy the structure with a missile attack, revealing another awesome vehicle that had been lying dormant inside.
Katana and Wyndr were released during the Cyberpunk season.
And Samurai, Renesis, and Gromitt were released during the Street Racing season.
The Cyberpunk season boasted futuristic designs and techniques, exuding the grand atmosphere unique to a futuristic city.
The Street Racing season got car enthusiasts' hearts racing by showcasing spectacular tuned cars.
Which of the two seasons do you think is the best?
The first design blends a classic, technical aesthetic with a touch of street style, while the second combines a more technical look with an aggressive design.
What is your choice?
Jailbreak features textures with a prehistoric feel, such as Desert Camo, Tiger, and Prehistoric.
However, this texture feels fitting for a prehistoric theme while remaining unique and unconventional. It features skeletal and tooth illustrations set against a striking black background, with red accents on the back that evoke a sporty feel.
Furthermore, I think it is truly amazing that they considered the body kit color and placed the right shades. It is likely the best texture of this season.
What makes the Samurai special is that it brilliantly reimagines the three distinct vehicles shown in the photo below by blending them in an exquisite manner.
One look at the Havoc GT’s design makes it immediately apparent that it is a Nissan Skyline R34.
In contrast, the Samurai’s design doesn’t immediately bring any specific car to mind; this demonstrates how successfully the creator interpreted and crafted the Samurai with a truly original design.
And it looks like the rear section was modeled after the rear of the vehicle in this photo.
The Samurai is a perfectly executed, uniquely styled tuned car that looks like something straight out of a movie.
If this feature is officially released, the game will ascend to GOAT status within the driving game genre—though, of course, its core identity remains a jailbreak game.
(All photos were created using AI.)
1. It must be possible to mount different wheels on the front and rear.
2. It should also be possible to mount the front and rear wheels in different colors.
3. It must be possible to attach different tire stickers to the front and rear tires of the vehicle.
4. The camber feature needs to be released.
5. In addition to OG pixel, I need a vehicle texture with particle effects.
6. Various types of nitro customs are also required.
7. The number of vehicle custom save slots needs to be increased. Also, it would be great if we could save items with names. This would allow us to instantly recognize where a pink-themed Xrk or a sporty-styled Shogun is saved.
8. The trail effect of the vehicle's taillights must remain on while driving, not just when drifting. (On/Off) function.
9. The drift effect must also be visible not only while drifting but also while driving. (On/Off) function.
I would like it to be placed either where the tree on the right in the first photo currently stands—after removing the tree—or near the rock that displays seasonal products in the second photo, as indicated by the square markings.
He is deeply dedicated to *Jailbreak*, consistently delivering high-quality content—ranging from various vehicles, spoilers, wheels, tire stickers, and textures. He puts immense effort into the presentation of even the smallest details, such as tire stickers.
He has also achieved remarkable milestones recently, including the release of the "Renesis" vehicle, along with seven custom liveries and six body kits. The introduction of body kits is particularly significant, as it brings a vehicle customization feature to *Jailbreak* that did not previously exist; adding such a core customization mechanic is an unprecedented and impressive achievement.
Furthermore, when the "Katana" vehicle was first released, it faced some criticism regarding its appearance; Plasma actively took this feedback on board and released a refined, finalized version of the "Katana" as a body kit. This demonstrates both his deep commitment to *Jailbreak* and his exceptional mindset as a creator.
Moreover, Plasmazillah’s ability to handle a wide range of genres is truly impressive. For the summer season, they created a striking amphibious vehicle reminiscent of a pirate ship, while for the horror season, they crafted an inventive vehicle featuring an engine and exhaust system modeled after a spider.
Of course, other creators are amazing as well. I want to make it clear that I have absolutely no intention of making unfavorable comparisons. It is simply that Plasmazillah’s achievements are truly remarkable, and I wish to honor his unwavering dedication to *Jailbreak* through a statue.
Anyway, I’d like to express my gratitude to Plasmazillah and will continue to cheer for them.
A whole host of amazing vehicles were released in this update, but I keep finding myself thinking about these specific ones. I really hope at least one of them makes an appearance as a limited-edition vehicle.
The course is designed primarily for high-speed straightaways. Race through two cities, speed across a beautiful bridge, and experience a thrilling drive through the desert before reaching the finish line.
Pass the casino and the northern airport. After going through a beautiful tunnel, you will encounter a somewhat rugged mountain road. Drift skillfully through it to reach the southern airport.
Pass the road next to the museum, cut across the city center, and head north to spot a magnificent statue. Then, pass the volcano and take the side path just before the village to reach the finish line.
The first track is titled "Leaving Prison for the Sea!" Starting in front of the prison, you round the corner by the power plant, pass the tomb, and hit the jump ramp to see a spectacular rock arch and a lighthouse.
Recently, following the release of the body kit feature in Jailbreak, the number of cars requiring body kits has increased significantly.
Currently, numerous creators are designing and showcasing body kits for specific vehicles.
A post featuring the JBX body kit went up just a few hours ago, and there is also a post from a few days ago that simultaneously introduces a new vehicle and its body kit.
Since this marks the first time Jailbreak has introduced new customization features—making it a truly momentous occasion—I hope the upcoming season will showcase body kits for the various vehicles available in the game.
What does everyone think? Please share your opinions.
(Source of the photo.)
As you can see, the presentation for the Samurai vehicle features different colors for the front and rear wheels. This gives the vehicle a sportier, more distinctive look.
However, Jailbreak does not offer a feature that allows you to set different colors for the front and rear wheels.
In the case of the Katana, the rear tire has a sticker, but the front tire does not; this design choice likely accounts for the specific characteristics of the front wheel.
However, Jailbreak does not offer a feature that allows for different sticker settings on the front and rear tires.
The Black Widow features different front and rear wheels: the front is equipped with a disc-style wheel, while the rear features a 5-spoke wheel.
However, Jailbreak does not have a feature that allows for different settings for the front and rear wheels.
On the other hand, JBX is an excellent example. As shown in the JBX introductory presentation, you can set the front and rear wheel colors of a vehicle in the game *Jailbreak* to match, just like in the presentation (though, of course, the rear wheel color cannot be changed to anything other than black).
Asimo stated in the guidelines, "The vehicle used to showcase accessories (such as wings or wheels) must be a vehicle that already exists within Jailbreak."
Likewise, when presenting a vehicle, it must be configured solely using customization features available in Jailbreak.
Above all, you must be able to customize the vehicle in the game exactly as shown on the vehicle introduction cover.
Finally, I would like to clarify that I have cited only vehicles already released in *Jailbreak* as examples. This will further enhance the persuasiveness of this article.
This is the original photo of the "Samurai." The spoiler is appropriately sized and looks natural. However, please take a look at the photo below—this is the "Vice" spoiler. It is so small that it overlaps with the Samurai's body, and the support struts stick out awkwardly at the rear.
The same goes for the tune-up spoiler. While the size seems appropriate, the support struts do protrude slightly.
The X-treme Aero spoiler is seriously flawed; it is far too small and overlaps with the car body to such an extent that it doesn't suit any vehicle. I am attaching the original photo of the spoiler shown at the very bottom.
You actually patched the size of the Carbonara's spoiler before; could you fix these spoilers as well?