Need advice on music/sfx approach
Hi folks!
First time dev working on my relaxing space-resource-harvesting incremental game and wondering - ow do you normally approach music and sounds?
- any kind of good asset library for that?
- writing on your own?
- outsourcing?
and most importantly - what makes it "great sound system in incremental game" for you?
u/According_Major_682 — 5 days ago