u/Admirable_Wasabi_732

▲ 21 r/GaussianSplatting+1 crossposts

What if Gaussian Splats were treated as a creative VFX medium, not just captured scenes?

I've been experimenting with manipulating Gaussian Splats directly in real time — not just rendering or editing the capture.

This test can break the scene apart, keep the splats moving as a dynamic material, and reconstruct the original scene. Underneath it I'm experimenting with independently timed behaviors and higher-level creative controls, so this is heading toward a system for designing different kinds of Gaussian-based VFX rather than a single effect.

It's still very experimental and I'm figuring out what the right creative abstraction should be.

I'm curious what people working with Gaussian Splatting think: does treating splats as a manipulable VFX medium feel like an interesting direction? What would you want to be able to do with them?

u/Admirable_Wasabi_732 — 3 days ago