u/Adriano_Rean

Raids aftermaths and settlers leaving

Having an issue with raids and aftermath.

I had 12 settler against 48 enemies, i won but 5 settlers died.

Of course everyone is sad because they were friends, but now between having -50 mood modifier for mourning, always rebellious settlers, and even after having fullfilling all their needs as much as I can, settlers still decide to leave the settlement.

I think this is so wrong.

After such a battle, there should be a much more good modifier than just victorious for +8 that last for a few days.

It should somewhat compensate the mourning. I won't say dead friends should make them rebellious, but leaving js too much...

Or dead friends should not just be additive but something like "Friend died" "Some friend died" and "A lot of friend died" and having fixed modifiers for those in order to be somewhat controlled.

Do you have any strategies to avoid these situations once they arise??

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u/Adriano_Rean — 4 days ago