
Backrooms Pt. 2
Since a ton of people are asking for a second part to the Backrooms update, here’s a concept of what I feel the devs could do for it.
Locations
1. How would you get there?
- You’d have to get to the Motel part of the Backrooms first. Like the rest of the pt. 1 map, you would have to go through another room, or something similar.
2. What would the first part be?
- The first part of the expansion would be a normal backrooms area, like the ones from Pt. 1, not really anything to comment on this.
3. What would the second part be?
- The second part would be a corrupted version of AC. Nothing too big but I feel with the leaks of the upside down News room and other stuff, it feels like they cut it out entirely. Add a weird version of the lobby, with the shop being replaced by a weird version of creator studios, featuring the upside down news room. It’d continue down a long spiral until you get to a map that’s corrupted, with some monster still life. All along the map there would be animals that are phased into walls, monsters phased into walls (that could attack like the megalodon creatures) and items.
4. The third / final part?
- The third part would be the tunnels. There’d be long, winding paths that make you feel very claustrophobic, with the Peeper monster. The monster that looks down at you when you turned around to look back, the one that looks around corners and disappears when you go back, etc. It’s a concept I’ve made before. It’s more passive, and makes you feel more uncomfortable than feeling like you’re gonna die unexpectedly. At the end there will be a big crystal cave, which is where the map ends to a research station, which could also lead to a part 3, creating the trilogy that the fishing update couldn’t do.
Lmk your thoughts!!!