u/Alternative-Major-42

How do you know its enough for a SOLO?

Hey chooms!
So I will play a SOLO in an upcoming game with a I won’t ever get chromed medtech, a netrunner and a handgun rockerboy. My character is a albeit having some quirks is a regular cut of the mill American Solo. Big guns big implants ex militech guy turnes NUSA wet-work specialist turned Solo just regular stuff. What I need help with is how many of the combat attributes I want. I envision him as a heavy gunner type of guy Rockets and Grenade Launchers so Heavy Weapons. Heavy munitions also need to be fired full auto for that Rambo Style so Autofire too. Them new martial arts are really cool so need one of them as well for some sweet close range damage. Can’t pass up on shoulder arms too what if we need to take a sniper shot or to have a precise shot. Can’t not max dump brawl too what if I need to get out of grapple or choke someone out. Evasion is there to and there goes most of my starting points with no flavor. No sweet tactics nor cool urban tracking nor interrogation for that spec ops intelligence vibe.
Do you know how and where I can stop for my heavy ordinance solo guy and beat my obsessive hoarding of combat skills you guys have an angle or tip or actual play experiences that I obviously wouldn’t need all of them in a single character. Like beat my thick skull kind of points cause I really need em.

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u/Alternative-Major-42 — 6 days ago

Punisher’s Substance Usage

I get the realism or I talk to the combat vets they are all popping pain medicine angle Jon Bernthal takes trying to get the sympathies of Punisher Logo using professionals. Still one of the coolest aspects of the character for me is his non alcohol no painkiller it dulls me aspect like a monk showing his mental toughness and determination. Especially that panel from Punisher as you all know hits hard.

u/Alternative-Major-42 — 6 days ago

Hi Chooms!
Huge martial arts nerd and Cyberpunk RED Fan here yada yada I'll just cut to the chase. From new martial arts Ju Jutsu you have a actionles throw after you do two attacks. From the huge list of martial arts there are many grappling based ones that are prodominately stand up grappling and throwing that this move would fit better especially for Judo and Wrestling, but mainly wrestling. The sport where you literally try to take your opponet down. And in wrestling you have a chokehold move which is forbidden in the sport of wrestling which is the whole point of another martial art you guessed it Ju Jutsu's main goal, to strangle and choke your opponet. I love this addition and I love how grappling is implemented on them especially using your opponets BODY in Ju Jitsu is just perfect cheffs kiss and everything but for the love of God Change chokehold and Throw skills with eachother choking to ju jitsu and throwing to wrestling. Wonder why did they added it like that is it about balancing the styles, surely in this in depth research and knowledge they couldn't have mixed them. Is it because its traditional Ju Jutsu and not Modern BJJ it still doesnt change the fact that wrestling doesn't deal with chokeholds like any type of Ju Jutsu does? Can anyone shed some light on this subject?
Happy hunting choombas!

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u/Alternative-Major-42 — 16 days ago