u/AlternativeFit3453

Wired (Curse)

Wired (Curse)

Wired (Curse) Requirements: Cadence - Cadence connects its chains onto players aswell. Cadence also ticks +0.4x faster.

Wired slows the player's movement speed by -0.3 in Solo & Duo, while Party & Party+ stays the same.

(Curse is designed to confuse players to think that some players are instruments, while passively debuffing Solo and Duo Players' Adrenaline upgrade).

hi i plan to create more c/gc concepts

u/AlternativeFit3453 — 1 day ago

Ticket To Ride (Scrapmaw GC)

**"Ticket To Ride" (Greater Curse)** REQUIREMENTS: SCRAPMAW - 8% of gifts will be FAKE and have a red ticket outline when Radar upgrade is purchased. Collecting these FAKE gifts will trigger scrapmaw to spawn in, scrapmaw's spawn location is aligned with the platform where the FAKE gift is on, where the lasers opposes the platform alignment. There are no cooldowns to this, and how many scrapmaws spawn in at once.

This curse doesn't get attracted to gift magnets. Keep in mind that these are fake gifts and don't need to be collected, it acts like a tripmine but more punishing and you don't instantly die, and also can also be obtained in Casual Runs.

And, no the FAKE gifts don't spawn back when collapse.

(Scrapmaw stays client sided. This greater curse is designed to punish the classes who speedblitz across the platforms to take all the gifts).

(No, it shouldn't spawn in The Celestial Bossfight).

(also im not an artist sorry)

u/AlternativeFit3453 — 2 days ago