u/Amoral_Abe

Hallow Halls SUCK

I know others have made this post before. I'm just making this post to add to the chorus of people who find it just an unpleasant experience.

Hallow Halls are not difficult they're not technically innovative, and they don't show a wonderous cool location that you want to explore.... they're just very very very long and tedious dungeons of the same enemies and the same halls....

Every time I get to a new door, I pray that it is the end of the hall and I can be done with this miserable dungeon. I can't even ignore this element of the game because building blocks and key parts of the game revolve around completing them....

Just allow us to skip this garbage or at least turn the checkpoints into waypoints so that I don't have to waste hours of time in a dungeon at 1 go.

reddit.com
u/Amoral_Abe — 5 days ago

So I built a base camp over the temple as I figured it would be a good place to snipe enemies with my bow and wooden arrows. I hopped over to the temple base this time and I saw an enemy that looked bigger than others. I fought other big Drak before so I didn't think too much of it but it seemed a bit bigger than others. As I fired wooden arrows at it, it seemed to be lasting longer than other enemies by quite a bit.

Eventually it fell and I collected its head as a trophy and talked with the fire (.... My fire is still only level 4 so I couldn't exactly use it but I was surprised that was their big boss;). This enemy was much easier for an archer than the Fell Dragon at the castle..... since it couldn't fight back.... anyway, here's the sniping base I leveraged to unintentionally kill a boss.

u/Amoral_Abe — 22 days ago

Loving the game and loving exploring..... even if I'm in areas I probably shouldn't be at my level. Still... can't beat wooden arrows and twigs meta.

u/Amoral_Abe — 23 days ago