u/Anglopersian

▲ 38 r/FF06B5

Has anyone tested impossible raw lifepath states (000 / 111) during the FF:06:B5 Cube vision?

I've been looking into the recent discussion around lifepaths, Philip K. Dick and save files, and there seems to be a simple experiment that may not have been tested directly.

During the Cube vision, V sees all three lifepath messages regardless of their actual background:

Streetkid — NO FUTURE
Corpo — TRUST NO ONE
Nomad — TURN BACK

Cyberpunk also stores the three backgrounds as quest facts:

q000_street_kid_background
q000_corpo_background
q000_nomad_background

Normally these should be:

Streetkid = 100
Corpo     = 010
Nomad     = 001

What I'm curious about is whether anyone has tested impossible raw states during the full Cube sequence:

000 = no lifepath
111 = all lifepaths
110 / 101 / 011 = contradictory lifepaths

This is slightly different from using a multiple lifepath mod, because those mods generally alter the game's lifepath checks rather than necessarily setting all three underlying quest facts simultaneously.

The test would be straightforward:

  1. Use the same save immediately before the full Cube vision.
  2. Confirm the normal Cube works.
  3. Reload.
  4. Change only the three q000_*_background facts through CET.
  5. Trigger the Cube again.
  6. Compare the results.

Things worth checking:

  • whether all three slogans still appear;
  • their order;
  • missing/repeated slogans;
  • Cube/Ouroboros differences;
  • Polyhistor behaviour;
  • any different quest facts firing.

There could also be a loose connection to the 01 + 02 - 03 = 00 Burning Man graffiti, although I wouldn't assume a specific lifepath order without testing all eight combinations.

The PKD angle is what made me curious: his discussion of alternate presents involves mutually exclusive realities bleeding into one another, while the Cube seemingly shows memories/slogans from all three possible versions of V.

I tried starting the experiment myself but initially only triggered the partial Polyhistor + Demiurge mattress event because my save wasn't eligible for the full Cube sequence, and I haven't managed to get a downloaded pre-Cube save working.

So: has anyone already tested 000, 111, or contradictory raw lifepath facts during the full Cube vision?

If not, it seems like a relatively quick, falsifiable test for anyone with a working pre-Cube save and CET.

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u/Anglopersian — 10 days ago