A developer released a merge request patch that I am to integrate into a Wine that is downloaded from Git and compiled.
How do I do it?
A developer released a merge request patch that I am to integrate into a Wine that is downloaded from Git and compiled.
How do I do it?
I've been trying to compile Wine found from Github, the latest version.for a Regression Test, and on the configure stage, I entered the following:
$ ./configure CC="ccache gcc" i386_CC="ccache i686-w64-mingw32-gcc" x86_64_CC="ccache x86_64-w64-mingw32-gcc" --enable-archs=i386,x86_64 --disable-tests$ ./configure CC="ccache gcc" i386_CC="ccache i686-w64-mingw32-gcc" x86_64_CC="ccache x86_64-w64-mingw32-gcc" --enable-archs=i386,x86_64 --disable-tests
This is the error message:
>configure: WARNING: i386 PE cross-compiler supporting C++17 not found, some modules won't be built.
configure: WARNING: x86_64 PE cross-compiler supporting C++17 not found, some modules won't be built.
I don't know what to do. Can someone help?
When I compiled Wine 10.15 from source, Command and Conquer Generals runs very slow.
I chose to install Wine 10.15 because 10.15 is the version that can run most of my games and I chose to compile because I need 10.15 and can't afford to upgrade. If I chose to install from the package manager, I would eventually lose 10.15. Long story short anyway.
However, Command and Conquer Generals was slower than the one installed from the official repositories and I don't know why. I disabled libvulkan-dev (my system is a Linux Mint). I don't use Vulkan because my machine is a lower-end PC and will not be able to run well using it.
My machine is an AMD Phenom II X3 B75 with 4GB DDR3 RAM and my GNU/Linux distro is a Linux Mint 22.3 MATE.
I would benefit from some help.