Image 1 — Ticket to Ride Australia
Image 2 — Ticket to Ride Australia

Ticket to Ride Australia

This is my work in progress TTR Australia map. I wanted no routes longer than six. I also added some real world industries which are representative and might utilize the rail system. The final version will have less text, I just wanted to try out some color variations.

u/Any-Smell-4929 — 8 days ago

Implied size of Federation colony ships?

I was recently watching Ensigns of Command and I need help digesting the following dialogue.

PICARD: Fifteen thousand!

RIKER: Three days, no transporters. We'll never get them out in time.

PICARD: Shuttles?

WORF: Loading all the Enterprise shuttlecraft to capacity, evacuation will take four weeks, four days.

Does Worf mean that evacuation from the surface to the Enterprise via shuttle, or the evacuation from surface to the Enterprise, to Federation space and back to the planet in repeated trips?

PICARD: Three weeks. Starfleet is profuse in their apologies, but it will still be three weeks until the arrival of a colony transport ship(singular) equipped with dedicated personnel shuttles.

RIKER: We can't wait three weeks.

PICARD: Then the Sheliak must agree to extend our deadline. They plan to settle Tau Cygna Five two days from now.

In Yesterday's Enterprise, Tasha describes the Enterprise as being able to transport 6,000 troops in addition to normal crew compliment. Seemingly this is with the original room subdivision as the normal timeline. Something as big a Galaxy class if outfitted with vertically stacked bunks could pack seemingly many people onboard. In a war I don't how much empty space would be available for non-combat systems and stores though.

The TNG Technical Manual, says a Galaxy handle a maximum evacuation capacity of 15,000 and that only using shuttlecraft 250 people per hour can be evacuated from a planet surface to low orbit.

If the Enterprise was not able to accomplish the evacuation mission what is the implied size and shuttle capacity of a colony ship? Is this colony ship going to shuttle the population in one go or make multiple trips? I doubt colony ships would be built to pack people in like sardines so they are either giant, giant ships larger than a Galaxy or the ship was going make multiple trips.

In my opinion the hyper literal Sheliak wanted the infestation gone by date X, not that removal would start by date X or the Enterprise would have chosen that as solution to appease them. Surely the Enterprise by itself evacuating 15,000 people in four weeks still would have been faster than one colony ship arriving three weeks after the start of the crisis.

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u/Any-Smell-4929 — 4 months ago

Issues with Steam Input with latest Steam client update

Is there some known issue from how Batocera sandboxes Steam that allows older files to persist when Steam updates?

My rig was working great Memorial Day weekend, but when I fired up Streets of Rage 4 recently, Steam updated to the May 27th patch before launching the game.

None of the four games I have installed on my V42 machine recognize Steam input now. The client itself correctly sees my Dragonrise controllers and the input I mapped to them, but Steam Input doesn't see to be passed to the games once they launch. They recognize the keyboard and mouse attached to the machine and controller iconography defaults to KBM labels.

How deep of a scrubbing should I try?

(A) uninstall/reinstall games

(B) uninstall/reinstall Steam

(C) wait for June Steam update

(D) uninstall steam and nuke everything in its flatpak folder

(E) other

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u/Any-Smell-4929 — 5 months ago

On my v42 machine hitting hotkey + Left Shoulder takes a screenshot. I wish to disable this if possible. This is NOT a Retroarch issue as this combo also takes a screenshot while in non-gaming applications such as Firefox. I want to disable this behavior and have the combo available exclusively for Retroarch binds.

The Batocera wiki mentions the Triggerhappy folder, but when I view the contents of those configs I see no mention of a screenshot action or binding.

KEY_POWER 1 batocera-shutdown 1

KEY_POWER 0 batocera-shutdown 0

# display some information on X displays

KEY_F2 1 /usr/bin/batocera-info --short | LANG=en_US HOME=/userdata/system XAUTHORITY=/var/lib/.Xauthority DISPLAY=:0.0 osd_cat -f -*-*-bold-*-*-*-38-120-*-*-*-*-*-* -cred -s 3 -d 4

KEY_F10+KEY_LEFTCTRL+KEY_LEFTALT 1 /etc/init.d/S31emulationstation stop

KEY_F11+KEY_LEFTCTRL+KEY_LEFTALT 1 chvt 1

KEY_LEFTMETA 1 batocera-brightness cycle

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u/Any-Smell-4929 — 5 months ago