u/Any_Budget4083

V62 Python Selfhost Server by me

V62 Python Selfhost Server by me

I made an experimental python server for v62, its mostly for learning and i want to expand my knowledge while developing this.

For now only some login packets and ohd(not completely) works. I will try to make battles work but i think there is nothing much left from offline battles.

I will publish it once the base structure is completely done.(It may take up to months cuz i am not a pro modder and i will learn new things while developing it.)

I am open to comments and suggestions.

u/Any_Budget4083 — 7 days ago

i hate this tool..

I am not really sure about posting this or not but like i tried like 15-20 times just to make frida gadget successfully work, and guess what.. it didnt worked lmfao

So im gonna tell you my steps and i want you to tell me where i did wrong.. so i can learn lol. (thanks in advance.)

(I'll humiliate myself so that no one else who wants to learn frida has to go through this pain lol)

So firstly i downloaded a frida gadget from the frida's github page compatible with armeabi-v7, then i named it libdebug.so, then i created a file named libdebug.config.so and pasted this:

{

"interaction": {

"type":"script",

"path":"libdebug.script.so",

"on_change":"reload"

}

}

then i created a file named libdebug.script.so and i opened it with notepad and pasted my script.(btw i am using scripts from the allbrawl's github archive)

so lets come to the "g" part, in GameApp.smali i did something like this:

const-string v0, "g"

.line 5872

invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V

const-string v0, "debug"

.line 5872

invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V

but at the and the game crashed.

I am using windows, and apktool GUI for compiling/decompiling.

I have so many concepts that i want to implement. And also have coding experience in js. Any help is appreciated! ty all

reddit.com
u/Any_Budget4083 — 12 days ago

I tried Brawler Maker and here is my thoughts about it!!

Hi guys today i tried the Brawler Maker tool from AngelFireLA because i saw it nearly everywhere and its so popular. And i want to share my thoughts with you guys!

First of all, I really liked this tool because it makes your job really really easier. Like you can create your own brawler in 5-10 mins. I am not popular but for those who have seen my old posts I can say that I have an interest in bosses and boss fight game modes in general. Whenever I start a new mod, the first thing that I always do is turn robots and Kaiju into playable characters (: and I can say that this tool helped me so much doing these!

But it has some problems obviously, the tool can sometimes dislocate cells in csv files (as you can see in the 3rd footage) And sometimes it unnecessarily puts quotation marks in the cells, like (example_tex.png") And this causes the tool to throw an error when you try to add another brawler.

I am planning to fork this project and add new features like creating empty brawler slots (it is useful if you are gonna use skills that already exists. Like i used.) , adding skins, and making it compatible with other versions. (Btw i used this tool with v28 (: )

Overall this tool is really nice and helps a lot. Thanks to AngelFireLA for this amazing tool! And thanks for reading, don't forget to share your opinions as well!

u/Any_Budget4083 — 1 month ago

.GLB files crash when i try to import v67 files into v26..

I am not active here for a while and also haven't done any modding in a few months. But today i just randomly wanted to import The new juju skin's pet. I converted the texture sctx into png to not get any crashs but it didnt worked the model just crashed anyway. My question is do supercell changed the way .GLB files work? I remember i succesfully imported some .glb files back then. Any help is appreciated thanks anyway

reddit.com
u/Any_Budget4083 — 1 month ago