GLS ain't NOTHING
GLS gets completely wrecked by 12 old men with fancy sticks and their newborn grand children: stickwar3://watchReplay?guid=6076383c-b5b0-f15b-a741-a6ba2ebe0000
GLS gets completely wrecked by 12 old men with fancy sticks and their newborn grand children: stickwar3://watchReplay?guid=6076383c-b5b0-f15b-a741-a6ba2ebe0000
I'm the one with the magikill and sword guys (forgot the name ;-;) and I think I did a good job on the early eco harassment. I just want some tips and reviews on anything I could potentially improve. Here's the game: stickwar3://watchReplay?guid=fdde41e1-c330-f9fb-bbb3-84af85850000
Thanks!
stickwar3://watchReplay?guid=1f8b728b-e5eb-ff17-a3a3-7ca754050000
Is there anything I could've done better with my deck and strategy?
NOTHING SHAL TOUCH NE, NOTHIBG AT ALL, MY DECKS BORDERLINE INVINCIBLE, WATCH IT FOR YOURSELF,,, 11 OLD MEN VS A HAIL OF INDEFINITE ARROWS AND RHE OLD MEN WIN, THEY WIN, A HAIL OF ARROWS LOSES TO GRAINY OLD MEN, ARCHER SPAM IS THE WEAKEST SPAM SECOND TO CRAWLERS, ARCHER SPAM IS PRACTICALLY FREE ELO, FREE ELO FOR EVERYONE, THEY LOST TO OLD MEN, 11 OLD MEN WITH BROKEN BACKS
stickwar3://watchReplay?guid=76e41508-4a9f-fc81-9901-28fab0490000
WATCH IT
WATCH AN ARMY OF ARCHIDONS HAILING DOWN ARROWS THAT GRANT THEM INFINITE HEALTH BE DESTROYED BY 11 OLD GRAINY GREASY OLD MEN WITH BROKEN BACKS AND A STICK, BAM
My deck has certainly changed and extreme amount and I have been gaining alot of ELO consistently from it, but I am seeking extra advice as there's still minor holes where the air is rushing out. I will paste strategy for context and I will elaborate every reason for every card. Sorry if it is typed a bit off as it is copied and pasted..
Strat:
6 miners 4 crystal and 2 gold, just enough to constantly get a stream of magikill. Turtle at base and wait for enemy to invade. Once they invade, your magikill should kill their army, and they should also turn into zombies if they are posioned from your acid rain. You also have a permanent no fog of war by having your minions on constant attack. Minions soak up AoE and acid rain melts archidons into a puddle of fat and flesh, forming into zombies. Don't worry about buying heavy heavy units to tank, magikill are pretty tanky suprisingly, probably due to the Stun and the units targetting the minions mostly. I've been doing pretty well with this strat, only losses are from my own mistakes.
Why I have every specific card (skipping obvious ones):
Acid rain is as a deterrent and can be used to kill enemy archers heavily punishing overcommitments. Very useful. Magikills guide is specifically for the acid rain, brilliance is for magikill cost reduction, mana burst is obvious, and rune of reanimation is for my acid rain.
I am seeking maybe potential flaws and opinion of the strategy and deck. Apologies for any grammatical errors.