u/AristocratMouse

Image 1 — 33 days after my Steam page went live, 11 days after demo launch — are these wishlist and demo-user numbers good, bad, or too early to judge? Also, tons of free licenses were claimed.
Image 2 — 33 days after my Steam page went live, 11 days after demo launch — are these wishlist and demo-user numbers good, bad, or too early to judge? Also, tons of free licenses were claimed.
Image 3 — 33 days after my Steam page went live, 11 days after demo launch — are these wishlist and demo-user numbers good, bad, or too early to judge? Also, tons of free licenses were claimed.

33 days after my Steam page went live, 11 days after demo launch — are these wishlist and demo-user numbers good, bad, or too early to judge? Also, tons of free licenses were claimed.

Hello everyone,

It has been more than a month since my Steam page went live, and the numbers keep growing, but I am not sure if they are growing fast enough.

I already passed the 100 wishlist milestone, and I really feel excited about it. Since this is my first game, I am basically doing and learning everything at the same time.

Right now the game has:

- 127 wishlist additions

- 17 wishlist deletions

- 110 current outstanding wishlists

- 1,608 free demo licenses claimed

- 388 lifetime unique demo users

- 26 minutes average playtime

- 15 minutes median playtime

My demo takes around 30 minutes to complete, and 31% of measured users already played it for more than 30 minutes. Since it is an idle/incremental game, I believe people can judge it pretty fast. Maybe 5 minutes is already enough to understand if the game is their cup of tea or not.

The average playtime is also very close to the full play length of the demo, so that part feels promising to me, but I do not have enough experience to judge the numbers properly.

The part that confuses me most is the free licenses. 1,608 free licenses were claimed, but Steam shows 388 lifetime unique demo users. I do not know if this is normal for Steam demos or if it means something important.

What would you guys say?

Are these numbers good, bad, or too early to judge?

If anybody wonders, here is the demo page:

https://store.steampowered.com/app/4695400/Blacksmith_Idle_Demo/

u/AristocratMouse — 2 days ago

Ilk oyunum olan Blacksmith Idle'in demosu yayinda!

https://reddit.com/link/1t8b0j0/video/xb0gsx6pa50h1/player

Herkese selamlar,

Dun steamde ilk oyunumun demosunu yayinladim. Blacksmith Idle Demo.

Tek basima kendim gelistirdigim bir oyundur. Demo versiyonunda kendi atölyenizi yönettiğiniz, yeni eşyaların kilidini açtığınız, envanterinizi takip ettiğiniz ve yükseltmeler satın aldığınız chill bir idle oyundur.

Eger aranizda Idle/Incremental, Clicker ve birazda Chill oyun türlerine ilgisi olan varsa, fikirlerinizi duymak isterim.

Demo 24 saat icinde 125+ oyuncuya ulasti eger ilgilenenler varsa linki soyle birakiyorum:

https://store.steampowered.com/app/4695400/Blacksmith_Idle_Demo/

reddit.com
u/AristocratMouse — 12 days ago

Hello everyone,

I’m a solo developer and I recently published the Steam page for my first game, Blacksmith Idle.

The demo has also been submitted to Steam for review, so I’m hoping to publish it soon.

Blacksmith Idle is an Incremental/Idle game where you build your own workshop, hire workers, unlock new forges, buy upgrades, and grow your production over time.

You can actively play by manually forging and selling items, or you can let the workshop run in the background while numbers keep growing.

Any feedback on the Steam page, screenshots, or general first impression would be really appreciated.

If you enjoy Idle/Incremental games with zero stress, feel free to check out the Steam page below.

Blacksmith Idle

u/AristocratMouse — 18 days ago

Hello everyone,

I tried to buy an asset bundle for game development and my order cancelled. I used a legit card and even bank approved my payment. But still humblebundle doesn't accept it.

Is it all about I have just created account and they are thinking I am a fraudster.

I already send a ticket but the average response time is around 8 Days and bundle is about the be gone in 2 days.

Any suggestion or information about this order cancellation?

u/AristocratMouse — 22 days ago

Hello everybody,

1 week ago I posted that with 0 marketing my first game got 13 WL. I was getting almost 2 WL per day.

And following week I shared my game on reddit and on TikTok, Instagram, YouTube and X. All accounts are fresh and I created them to publish my game.

About the results:

  • Reddit: I didn't push really hard but in reddit I posted my game every related subreddits. I got 3K views. (Excluding the post I published here, It got 16K views)
  • Tiktok: I only published 1 video and it got 150 views. Fair enough.( I published it yesterday so 150 views in one day)
  • Youtube: I only published 1 Shorts and it got 60 views. Also it got the views in one day.
  • X: I published the gameplay trailer and only got 150 views. But in one week. Also today I bought the verified status. The cheapest upgrade. And immediately people started to like my comments on different posts and got 2 followers. Until I pay I didn't get any followers.
  • Instagram: Maybe I did something wrong here but in Instagram I got 0 views. I published 2 posts one of them images and 1 of them gameplay trailer on Reels. But literally 0 views.

You can check out the 2nd image for External Website's traffic.

Also I have 1159 visits but only 32 WL. And since I don't have a demo yet. I thought maybe I should change my trailer in order to get more WL. I did it yesterday, so I don't have any data yet.

Maybe I should consider to start paid marketing campaign.

If anybody want to give me a feedback about my steam page,
please check the link here: Blacksmith Idle

All feedback and questions are welcomed!

u/AristocratMouse — 22 days ago
▲ 12 r/u_AristocratMouse+15 crossposts

Hello everyone,

I’m a solo developer and I’ve just published the Steam page for my first game, Blacksmith Idle.

It’s an incremental/idle game where you build your workshop, hire workers, unlock new forges, and grow your production over time. Chase BIG numbers or watch your workshop grow on a second monitor.

youtube link: https://www.youtube.com/shorts/lhxZV6qevOY

I’m planning to release the demo shortly before the Next Fest. If anyone enjoy Idle and Incremental game check the Steam page:

https://store.steampowered.com/app/4606220/Blacksmith_Idle/

u/AristocratMouse — 7 days ago