u/Arkcilper

This comes from my experience in Uncharted 3's survival, and the fact that archers refuse to step inside the zone, even if you are about to lose it.

Although, it's not only an archer problem, I understand the benefit of fighting outside the zone, but another thing is to ignore them completely.

How come I'm holding a zone by myself, while the other three players lose the remaining two, stay fighting the lost zones, and if I ever get downed, we pretty much lost the game.

So, my proposal is to increase the size of the circle, right now is too small to have two players fighting a whole wave. But keep a counter, every enemy has to be killed inside the zone. Otherwise they just respawn forever. Or make them invincible until they are inside the circle (like it works right now for the ranged last hit card).

Thoughts?

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u/Arkcilper — 16 days ago

Can someone solve this doubt for me? Is the Odachi effective against Odachi enemies? Including the fire Odachi?

The reason I ask is because I don't know if these are considered brutes, specially the named units (Fallen Lord, Berserker). I just started using Samurai and I see very few brutes to use my Odachi on to.

I usually try to go against them with Odachi, but I'm still getting the hand of parrying and heavy attacks are very slow, so I end up having issues with them.

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u/Arkcilper — 25 days ago