Using Solo TTRPG Rulesets (Like Ironsworn) as a Worldbuilding Tool
I am exploring the idea of using Solo RPG mechanics as a practical way to explore my setting from a ground-level perspective. The goal is to use game loops to experience the world dynamically rather than just writing passive encyclopedia entries.
I am heavily considering using the Ironsworn SRD to play through a narrative arc to see how the factions, geography, and lore hold up under real mechanical pressure.
I have a few questions for the community:
- Have you tried this? If you have used a solo game to build your world, did it actually help you flesh out the finer details?
- Ruleset Recommendations: Aside from Ironsworn, what other CC0, system-neutral, or open-license rulesets are excellent for creating a 'lived-in' feel?
- The Tradeoffs: Does playing a game inside your own world expand the lore naturally, or does it restrict your creative freedom too much?
I would love to hear your experiences, workflows, or any open-source tools you use to bridge the gap between worldbuilding and solo play!