u/Automatic_Draft_8766

Crew Ergonomics - Habitability - Morale

I'm pretty much new to the game (164 h) and i'm slowly getting used to the mechanics and the freeform editor.

I also saw a lot of very good looking replicas some people are building here in the community, yet i almost never see any of interior details.

Since i'm neither good at recreating replicas nor do i like doing it, i'm trying to create my own somewhat functional tanks wich should not only look decent from outside but also be attractive for the crew to spend their days inside and be liked by mechanics when they work on them.

I'm currently closing, isolating, putting on the maintenance hatches on the engine bay (the driver won't be sitting next to a 14 cylinder engine without insulation), making the transmission more comfortable (maybe adding a small desk for the commander) and rework the driver seat.

I'm open for feedback and your thoughts on how to make a tank more enjoyable for the crew.

u/Automatic_Draft_8766 — 11 days ago

When placing multiple ammo racks and the first gets empty, the game is calculating the next reload time based on where the breach is at the moment and the timer will stay the same even if you put the breach on a spot for optimal reload time.

u/Automatic_Draft_8766 — 24 days ago