u/BackwoodsMarathon

Anti-player game developers...

This last updated was the worst update I've seen to the play-ability of a mobile game. Let's run through the anti-player changes they implemented...

  • Cut down the number of waves/encounter for each wave. This reduces the number of balls to spend for each upgrade, and increases the need to watch an ad to boost player power.
  • Double skill pick per wave. Does the exact same thing, which effectively reduces the balls you can spend per upgrade and incentivizes watching ads.
  • Reduced the amount of void stars you get per run. Before this update I could do a single run and unlock a daily pack. It took 5-6 runs to get my four daily packs unlocked. Now I'm averaging two to three void stars per run. That takes this daily challenge from 5-6 runs on average to 15-18 runs.

This is the most anti-player update I've ever seen for a mobile game.

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u/BackwoodsMarathon — 11 days ago