u/Bongoblue

Why is (non bugged) Vengeance Paladin so good?

I feel like people talk about 2 major things when they say that Vengeance Paladin is one of the best subclasses in the game, one being Vow of Enmity and the other being Haste. I'm not completely sold however

* Vow of Enmity: assuming it's bugged and you're not supposed to be able to cast it on yourself, the ability is great for killing bosses but rather meh in most encounters and barely worth the bonus action + channel oath charge.

* Haste: This one is more understandeable but could lead to some devastating consequenses if you drop the concentration. Noteworthy is that it will be very hard to lose that concentration since you get access to heavy armor, Aura of Protection (+3 to 7 on saving throws depending on the build) and +2 AC from the Haste. Still, if you get unlucky on honour mode and drop the concentration on your first turn you are in a lot of trouble. Being a melee character you will sometimes be in positions where the enemy will hit you. I guess the counter argument to that would be "kill everything before it kills you" but I don't think that logic applies to every single fight in the game.

Now what I do think works for Vengeance Paladin and the reason I'd use it is as a supportive Paladin with Inquisitor's might. If you buff a Gloomstalker/ Thief archer and have +7 Charisma, your archer would get +35 damage on its first turn (I won't even mention buffing a Swords Bard archer since they're already game breaking). Being able to use Vow of Enmity vs bosses and Inquisitor's might in other fights also make the class very flexible which speaks for it

With all that being said, what am I missing with the Vengeance Paladin? Except the name of the subclass being bad ass of course

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u/Bongoblue — 2 days ago

How highly do you value the healer kit?

I'm talking specifically about Hellrider's Pride/ The Reviving Hands + The Whispering Promise, basically giving healed party members Bless + Blade Ward for 2 turns.

Personally I find myself trying to jam this item combination on one of my characters every run. Whether it's a Chalice Star Druid, a Cleric or one of the supportive Paladin archetypes (Healing Radiance). Am I overvaluing it? If you have 3 characters who often do Attack Rolls you get a huge bonus to accuracy, saving throws and physical damage reduction.

What are your thoughts?

u/Bongoblue — 9 days ago

Hey guys! Wanted to try out an Arcane Archer build. What do you think would be the best way to activate Arcane Synergy using the Diadem of Arcane Synergy? None of the Arcane shots guarantee to inflict a condition since they're all saving throws.

Should I maybe pick up Magic initiate: Warlock and learn Hex? Am I missing an easier way? I'd love some insight!

PS. I don't play with Illithid powers EDIT not playing with consumeables either (no magical arrows)

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u/Bongoblue — 16 days ago