




Neural Drums Concept a little more on what would be cool to see
If Neural DSP decided to make a drum plugin, it shouldn't just be another sample library with the sexy NDSP UI It should do for drums what Neural DSP did for guitar amps and get you to a great sounding kit in minutes, but leave enough depth underneath that the people who want to tweak every mic and every millisecond of decay can go as deep as they want. We already have the Guitar/bass plugins we already have the vocal suite why not round it off with killer drums
Core Library
Thousands of individually multi-sampled drums kicks, snares, toms, cymbals, percussion sourced piece by piece rather than locked into fixed kits. Mix and match freely instead of being stuck with whatever combo the preset gives you.
Archetype Series (Signature Kits)
Artist-inspired signature kits, the drum equivalent of Neural DSP's Archetype guitar plugins. Think:
- Lars Ulrich (Metallica)
- Tomas Haake (Meshuggah)
- Matt Garstka (Animals as Leaders)
- Eloy Casagrande (Slipknot)
- Danny Carey (Tool)
- Travis Barker
Album Tone Packs / MIDI Packs
Expansion packs built around the overall sound of iconic drum records — inspired by, not ripped from, albums like:
- Metallica Black Album / Master of Puppets
- Meshuggah ObZen / Koloss
- Gojira Magma / From Mars to Sirius
Groove Browser
A searchable MIDI groove library filter by artist style, genre, time signature, BPM, or difficulty, then drag straight into your DAW, similar to how Superior Drummer 3 handles it.
Smart Kit Builder
Build a kit piece by piece instead of loading a fixed preset say, a Tama Starclassic kick, Ludwig Black Beauty snare, DW Collector's rack tom, Pearl Reference floor tom, topped off with Zildjian, Meinl, and Paiste cymbals. The plugin auto-matches tuning, ambience, and mic bleed across all of it so the pieces actually sound like they're in the same room together.
Drum Browser
A tag based browser, similar to Neural DSP's preset browser, for auditioning sounds fast. Filter by material, size, genre, tonal character (bright/dark, tight/open), attack, sustain, artist, manufacturer, or era.
Drum Tuning Studio
Visual, per-drum tuning: fundamental pitch, resonance, sustain, muffling, snare wire tension, and independent control over batter and resonant heads.
Studio Spaces
Swap the room on the fly tight studio, arena, warehouse, cathedral, vintage room, bedroom, metal live room.
Mix-Ready Mode
A one-click "Mix Ready" button that carves out frequency space around guitars and bass automatically, so the drums sit in a dense mix without a fight.
Mixing & Sound Shaping
Built in mixing console a full channel strip per drum, no outside plugins needed: gate, compressor, transient designer, EQ, tape saturation, parallel compression, clipper, limiter.
Full mic control independent control over every mic position: kick in/out, sub kick, snare top/bottom, tom mics, overheads, rooms (mono, crush, hall), and ambient mics. Adjustable bleed, phase, distance, stereo width, and the ability to swap mic models entirely.
Cymbal modeling physically modeled instead of sampled, so you get adjustable stick position, bell/edge balance, swell behavior, choke sensitivity, and dynamics that actually respond like real cymbals.
Intelligence (the standout layer)
AI Drum Assistant not essential, but a fun one to show off. Type something like "give me a punchy Metallica Black Album snare" or "make this sound like Meshuggah," and the AI adjusts tuning, EQ, mic blend, compression, room, and transient shaping to chase that sound.
Humanization Engine random velocity, but taken seriously. Simulates hand alternation, stick tip changes, timing feel, groove looseness, left/right hand differences, and maybe even fatigue over the course of a performance the goal being drums that sound played, not sequenced.
Neural Capture for Drums still a maybe, but worth exploring. The drum version of Neural DSP's amp capture tech: record hits off your own snare or kick, and the plugin analyzes tone, dynamics, resonance, mic response, and room character to build a playable virtual version of your actual drum. A genuinely different approach from traditional sampling.
Performance Mode
Live Mode built for electronic kits: ultra-low latency, hi-hat calibration, positional sensing, cymbal choke, triple-zone support, and full MIDI Learn.