What part of mobile development takes way longer than people expect?
There are some parts of building a mobile app that sound simple until you actually have to deal with them. A feature might take a few hours to build, but testing it across different devices and OS versions can take much longer.
I’ve also noticed that small things like permissions, keyboard behavior, background tasks, and app lifecycle can create unexpected problems.
For developers here, what’s one part of mobile development that you think people underestimate the most?