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I love the concept of chess but I feel vanilla chess is far too limiting. I wanted to create something that keeps the core mechanics, but allows players more options. Chess Tactics was the answer.
Yes, the art is AI generated, but all the descriptions were thought up by me. The full game involves 24 cards. I only posted a few here because I may try to take this further one day.
The idea is that at the very start of the game, both players draw 5 cards from the 24. Players are free to use this cards how they see fit throughout the game. You may either play 1 card, or one normal chess action, but not both (unless the card specifically says otherwise).
Drawing 5 from the 24 also means that no game will play out the same, adding to the replay factor. And the best way to use the cards to find synergy between the ones you drew.
Some of the cards allow you to break traditional rules, such as flank, creating for some interesting plays when say, used with a pawn, knight, or bishop (which essentially flips the bishops color).
I have play-tested this about 10 times with family so far, making minor tweaks when new situations that need clarification arise.
Some of the cards, such as Nuclear ICBM may seem completely broken, but so far each game with family has actually been about equal the whole way through. You just have to play smartly.
Edit to add that all cards are one-time-use. When a card is used, it goes into a discard pile. Also that due to higher piece capture rate, the games tend to go much quicker as well. Where normal chess could take an hour or longer, Chess Tactics tends to last 30-45 minutes.