
A python-numba based ray tracer
This is python-numba based ray tracer, along with a BVH implementation.
This ray tracer can render this image, with 1080p quality, 16 rays per pixel, 5 bounces per ray, in a bit less than 5 minutes. What do you guys think?
The repo for this project is available at https://github.com/RonnyGN/RayTraceTriangles, people can find the documentation in the README.md of this repo, along with somewhat well written comments throughout the project.
u/Busy-Astronaut8118 — 6 days ago