Initiate Calculation/Deftness
I’m late game in DQ7R and am finally ready to start divvying up my seeds (only those naturally found, no seed farming).
From what I can tell, deftness almost exclusively is used to determine initiative (and escape) with some theories about a minor bump to crits. Does anyone know how initiative is calculated, is it just the highest characters deftness?
Based on this, is there any reason to not just give all the deftness seeds to Hero?